Searched refs:bundlePriority (Results 1 – 7 of 7) sorted by relevance
108 int bundlePriority = RECLAIM_PRIORITY_VISIBLE; variable114 int recalcPriority = mulAcc.RecalcBundlePriority(accountInfo, bundlePriority);120 recalcPriority = mulAcc.RecalcBundlePriority(accountInfo, bundlePriority);
85 int bundlePriority = RECLAIM_PRIORITY_FOREGROUND; variable88 …ecalcPriority = MultiAccountManager::GetInstance().RecalcBundlePriority(accountId, bundlePriority);
45 int bundlePriority) in RecalcBundlePriority() argument51 return accountInfo->GetPriority() + bundlePriority; in RecalcBundlePriority()
118 int MultiAccountManager::RecalcBundlePriority(int accountId, int bundlePriority) in RecalcBundlePriority() argument131 int recalcPriority = strategy_->RecalcBundlePriority(accountInfo, bundlePriority); in RecalcBundlePriority()
26 …int RecalcBundlePriority(std::shared_ptr<AccountPriorityInfo> accountInfo, int bundlePriority) = 0;
31 int RecalcBundlePriority(std::shared_ptr<AccountPriorityInfo> accountInfo, int bundlePriority);
37 int RecalcBundlePriority(int accountId, int bundlePriority);