Searched refs:bufferAvailableCbRTMap_ (Results 1 – 2 of 2) sorted by relevance
765 …auto iter = isFromRenderThread ? bufferAvailableCbRTMap_.find(id) : bufferAvailableCbUIMap_.find(i… in RegisterBufferAvailableListener()766 if (isFromRenderThread && iter != bufferAvailableCbRTMap_.end()) { in RegisterBufferAvailableListener()780 bufferAvailableCbRTMap_.emplace(id, bufferAvailableCb); in RegisterBufferAvailableListener()802 auto iter = bufferAvailableCbRTMap_.find(id); in UnregisterBufferAvailableListener()803 if (iter != bufferAvailableCbRTMap_.end()) { in UnregisterBufferAvailableListener()804 bufferAvailableCbRTMap_.erase(iter); in UnregisterBufferAvailableListener()
382 std::map<NodeId, sptr<RSIBufferAvailableCallback>> bufferAvailableCbRTMap_; variable