Searched refs:bubbleMode_ (Results 1 – 4 of 4) sorted by relevance
702 TOUCH_DRAWING_MGR->bubbleMode_.isShow = true;716 TOUCH_DRAWING_MGR->bubbleMode_.isShow = false;730 TOUCH_DRAWING_MGR->bubbleMode_.isShow = false;775 TOUCH_DRAWING_MGR->bubbleMode_.isShow = true;788 TOUCH_DRAWING_MGR->bubbleMode_.isShow = false;804 TOUCH_DRAWING_MGR->bubbleMode_.isShow = true;820 TOUCH_DRAWING_MGR->bubbleMode_.isShow = true;836 TOUCH_DRAWING_MGR->bubbleMode_.isShow = true;852 TOUCH_DRAWING_MGR->bubbleMode_.isShow = true;868 TOUCH_DRAWING_MGR->bubbleMode_.isShow = false;[all …]
96 touchDrawMgr.bubbleMode_.isShow = true;103 touchDrawMgr.bubbleMode_.isShow = false;206 touchDrawingMgr.bubbleMode_.isShow = false;209 touchDrawingMgr.bubbleMode_.isShow = true;238 touchDrawingMgr.bubbleMode_.isShow = true;247 touchDrawingMgr.bubbleMode_.isShow = false;671 touchDrawingMgr.bubbleMode_.isShow = true;673 touchDrawingMgr.bubbleMode_.isShow = false;
128 if (bubbleMode_.isShow) { in TouchDrawHandler()223 if (!bubbleMode_.isShow) { in UpdateBubbleData()245 if (bubbleMode_.isShow) { in RotationScreen()253 if (bubbleMode_.isShow) { in RotationScreen()272 bubbleMode_.SwitchName = showCursorSwitchName; in CreateObserver()273 CreateBubbleObserver(bubbleMode_); in CreateObserver()281 …MMI_HILOGD("bubbleMode_: %{public}d, pointerMode_: %{public}d", bubbleMode_.isShow, pointerMode_.i… in CreateObserver()780 if (bubbleMode_.isShow || pointerMode_.isShow) { in DestoryTouchWindow()784 bubbleMode_.isShow, pointerMode_.isShow); in DestoryTouchWindow()851 std::make_tuple("BubbleMode", bubbleMode_.SwitchName, bubbleMode_.isShow), in Dump()
116 DevMode bubbleMode_; variable