Searched refs:blurNum (Results 1 – 1 of 1) sorted by relevance
1707 float blurNum = 0.0f; in SetBlurFilter() local1708 blurNum = BlurStrToDouble(percent); in SetBlurFilter()1709 if (Negative(blurNum)) { in SetBlurFilter()1713 RSImageFilter::CreateBlurImageFilter(blurNum, blurNum, RSTileMode::DECAL, nullptr); in SetBlurFilter()