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/ohos5.0/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dscene_holder.cpp2904 if (auto batchHandle = renderMeshBatchComponentManager->Write(firstBorn)) { in SetInstanceCountMultimeshArray() local
2905batchHandle->batchType = CORE3D_NS::RenderMeshBatchComponent::BatchType::GPU_INSTANCING; in SetInstanceCountMultimeshArray()