Searched refs:basicProperties (Results 1 – 1 of 1) sorted by relevance
1066 const auto basicProperties = newProperties.size(); in operator =() local1078 … if (updatedShader && other.metaData_ && (other.metaData_->properties.size() > basicProperties) && in operator =()1079 (newProperties.size() > basicProperties)) { in operator =()1082 … array_view(newProperties.cbegin().ptr() + basicProperties, newProperties.cend().ptr()), in operator =()1083 … array_view(oldProperties.cbegin().ptr() + basicProperties, oldProperties.cend().ptr())); in operator =()1164 const auto basicProperties = newProperties.size(); in UpdateMetadata() local1179 if (updatedShader && metaData_ && (metaData_->properties.size() > basicProperties) && in UpdateMetadata()1180 (newProperties.size() > basicProperties)) { in UpdateMetadata()1183 … array_view(newProperties.cbegin().ptr() + basicProperties, newProperties.cend().ptr()), in UpdateMetadata()1184 … array_view(oldProperties.cbegin().ptr() + basicProperties, oldProperties.cend().ptr())); in UpdateMetadata()