/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/assets/3d/shaders/shader/ |
H A D | core3d_dm_df.frag | 44 baseColor.a = clamp(baseColor.a, 0.0, 1.0); 47 if (baseColor.a < GetUnpackAlphaCutoff(instanceIdx)) { 52 baseColor.a = 1.0; 59 outBaseColor = baseColor; 69 baseColor.a = clamp(baseColor.a, 0.0, 1.0); 72 if (baseColor.a < GetUnpackAlphaCutoff(instanceIdx)) { 77 baseColor.a = 1.0; 79 // NOTE: add material flags to baseColor alpha 85 outBaseColor = baseColor; 96 baseColor.a = clamp(baseColor.a, 0.0, 1.0); [all …]
|
H A D | core3d_dm_fw.frag | 104 baseColor.a = clamp(baseColor.a, 0.0, 1.0); 107 if (baseColor.a < GetUnpackAlphaCutoff(instanceIdx)) { 112 baseColor.a = 1.0; 120 return baseColor; 127 baseColor.a = clamp(baseColor.a, 0.0, 1.0); 130 if (baseColor.a < GetUnpackAlphaCutoff(instanceIdx)) { 135 baseColor.a = 1.0; 242 brdfData = CalcBRDFSpecularGlossiness(baseColor, normNormal, material); 245 brdfData = CalcBRDFSpecular(baseColor, normNormal, material, specular); 247 brdfData = CalcBRDFMetallicRoughness(baseColor, normNormal, material); [all …]
|
H A D | core3d_dm_fw.shader | 50 { "name" : "baseColor", "displayName" : "Base Color" }, 114 { "name" : "baseColor", "displayName" : "Base Color" }, 180 { "name": "baseColor", "displayName": "Base Color" }, 237 { "name" : "baseColor", "displayName" : "Base Color" }, 303 { "name": "baseColor", "displayName": "Base Color" },
|
H A D | core3d_dm_fw_reflection_plane.frag | 106 const CORE_RELAXEDP vec4 baseColor = GetUnpackBaseColorFinalValue(inColor, inUv, instanceIdx); 121 InputBrdfData brdfData = CalcBRDFMetallicRoughness(baseColor, normNormal, material); 176 … AppendIndirectTransmission(transmissionRadianceSample, baseColor.rgb, transmission, irradiance); 182 InplaceFogBlock(CORE_CAMERA_FLAGS, inPos.xyz, camPos.xyz, vec4(color, baseColor.a), color); 186 return GetPackPbrColor(color.rgb, baseColor.a);
|
H A D | core3d_dm_fullscreen_deferred_shading.frag | 30 CORE_RELAXEDP vec4 baseColor; 42 fd.baseColor = vec4(0.0, 0.0, 0.0, 1.0); 59 GetUnpackBaseColorWithAo(subpassLoad(uGBufferBaseColor), fd.baseColor.rgb, fd.ao); 65 GetUnpackBaseColorWithAo(textureLod(uGBufferBaseColor, uv, 0), fd.baseColor.rgb, fd.ao); 241 CORE_RELAXEDP vec3 color = fd.baseColor.rgb * clamp(1.0 - fullShadowCoeff, 0.0, 1.0); 254 InputBrdfData brdfData = CalcBRDFMetallicRoughness(fd.baseColor, fd.material);
|
H A D | core3d_dm_fw_reflection_plane.shader | 45 "name": "baseColor",
|
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/shaders/common/ |
H A D | 3d_dm_inplace_sampling_common.h | 323 …CORE_RELAXEDP vec4 baseColor = GetBaseColorSample(uv, instanceIdx) * GetUnpackBaseColor(instanceId… in GetUnpackBaseColorFinalValue() local 324 baseColor.a = clamp(baseColor.a, 0.0, 1.0); in GetUnpackBaseColorFinalValue() 327 if (baseColor.a < GetUnpackAlphaCutoff(instanceIdx)) { in GetUnpackBaseColorFinalValue() 332 baseColor.a = 1.0; in GetUnpackBaseColorFinalValue() 334 baseColor = Unpremultiply(baseColor); in GetUnpackBaseColorFinalValue() 336 return baseColor; in GetUnpackBaseColorFinalValue()
|
H A D | 3d_dm_lighting_common.h | 136 …d AppendIndirectTransmission(in CORE_RELAXEDP vec3 radianceSample, in CORE_RELAXEDP vec3 baseColor, in AppendIndirectTransmission() argument 140 const CORE_RELAXEDP vec3 Ft = radianceSample * baseColor.rgb; in AppendIndirectTransmission() 168 bd.f0.xyz = mix(vec3(material.a), baseColor.rgb, metallic); // f0 reflectance in CalcBRDFMetallicRoughness() 171 bd.diffuseColor = mix(baseColor.rgb * (1.0 - bd.f0.xyz), vec3(0.0), vec3(metallic)); in CalcBRDFMetallicRoughness() 180 InputBrdfData CalcBRDFMetallicRoughness(CORE_RELAXEDP vec4 baseColor, CORE_RELAXEDP vec4 material) in CalcBRDFMetallicRoughness() argument 185 bd.f0.xyz = mix(vec3(material.a), baseColor.rgb, metallic); // f0 reflectance in CalcBRDFMetallicRoughness() 188 bd.diffuseColor = mix(baseColor.rgb * (1.0 - bd.f0.xyz), vec3(0.0), vec3(metallic)); in CalcBRDFMetallicRoughness() 203 bd.diffuseColor = baseColor.rgb * (1.0 - max(bd.f0.x, max(bd.f0.y, bd.f0.z))); in CalcBRDFSpecularGlossiness() 213 …CORE_RELAXEDP vec4 baseColor, vec3 polygonNormal, CORE_RELAXEDP vec4 material, CORE_RELAXEDP vec4 … in CalcBRDFSpecular() argument 219 bd.f0.xyz = mix(vec3(material.a), baseColor.rgb, metallic); // f0 reflectance in CalcBRDFSpecular() [all …]
|
H A D | 3d_dm_inplace_fog_common.h | 87 const vec3 baseColor = inCol.rgb; in InplaceFogBlock() local 89 outCol.rgb = mix(baseColor, fogColor, expFogFactor); in InplaceFogBlock()
|
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/assets/render/shaders/shader/ |
H A D | bloom_upscale.frag | 31 const vec3 baseColor = subpassLoad(uInputColor).rgb; 32 color = min((color + baseColor), CORE_BLOOM_CLAMP_MAX_VALUE);
|
H A D | bloom_combine.frag | 31 const vec3 baseColor = textureLod(sampler2D(uTex, uSampler), uv, 0).xyz; 35 …vec3 finalColor = min(bloomCombine(baseColor, bloomColor, uPc.factor), CORE_BLOOM_CLAMP_MAX_VALUE);
|
H A D | fullscreen_motion_blur.frag | 136 const vec3 baseColor = texture(uInput, baseUv).xyz; 184 outColor = vec4(mix(baseColor, color, factor.z), 1.0); 186 outColor = vec4(baseColor, 1.0);
|
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/assets/render/shaders/computeshader/ |
H A D | bloom_upscale.comp | 33 const vec3 baseColor = imageLoad(uRTex, coords).xyz; 34 color = min((color + baseColor), CORE_BLOOM_CLAMP_MAX_VALUE);
|
H A D | bloom_combine.comp | 27 const vec3 baseColor = textureLod(sampler2D(uTex, uSampler), uv, 0).xyz; 32 …vec3 finalColor = min(bloomCombine(baseColor, bloomColor, uPc.factor), CORE_BLOOM_CLAMP_MAX_VALUE);
|
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/ |
H A D | render_node_default_camera_controller.h | 62 RENDER_NS::GpuImageDesc baseColor; member 84 RENDER_NS::RenderHandleReference baseColor; member
|
H A D | render_node_default_camera_controller.cpp | 245 RenderHandle baseColor; member 258 targets.baseColor.GetHandle(), in FillCreatedTargets() 323 GpuImageDesc desc = cameraResourceSetup.inputImageDescs.baseColor; in CreateDeferredTargets() 329 createdTargets.baseColor = gpuResourceMgr.Create( in CreateDeferredTargets() 332 createdTargets.baseColor = gpuResourceMgr.Create(createdTargets.baseColor, desc); in CreateDeferredTargets() 335 createdTargets.imageDescs.baseColor = desc; in CreateDeferredTargets() 641 …sterRenderNodeOutput(DefaultMaterialRenderNodeConstants::CORE_DM_CAMERA_BASE_COLOR, cth.baseColor); in RegisterOutputs() 644 DefaultMaterialRenderNodeConstants::CORE_DM_CAMERA_BASE_COLOR, cth.baseColor); in RegisterOutputs() 1081 camRes_.inputImageDescs.baseColor = BASE_COLOR_DEFAULT_DESC; in SetDefaultGpuImageDescs() 1109 camRes_.inputImageDescs.baseColor = ref.desc; in ParseRenderNodeInputs() [all …]
|
/ohos5.0/foundation/graphic/graphic_2d/rosen/modules/render_service/core/pipeline/round_corner_display/ |
H A D | rs_rcd_surface_render_node.h | 99 uint32_t baseColor = 0; member
|
/ohos5.0/foundation/graphic/graphic_2d/rosen/modules/render_service/core/pipeline/ |
H A D | rs_uni_hwc_prevalidate_util.cpp | 328 info.cldInfo->baseColor = src.baseColor; in CopyCldInfo()
|
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/assets/render/shaders/common/ |
H A D | bloom_common.h | 32 vec3 bloomCombine(vec3 baseColor, vec3 bloomColor, vec4 bloomParameters) in bloomCombine() argument 34 return baseColor + bloomColor * bloomParameters.z; in bloomCombine()
|
/ohos5.0/foundation/multimedia/image_framework/plugins/common/libs/image/libextplugin/src/hdr/ |
H A D | hdr_helper.cpp | 137 ColorInfo baseColor; member 527 metadata.baseColorMeta.baseColorPrimary = ext.baseColor.primary; in ConvertExtendInfoExtention() 528 metadata.baseColorMeta.baseTransFunction = ext.baseColor.transFunc; in ConvertExtendInfoExtention() 529 metadata.baseColorMeta.baseColorModel = ext.baseColor.model; in ConvertExtendInfoExtention() 588 if (!ParseColorInfo(data, dataOffset, length, extendInfoExtention.baseColor)) { in ParseVividJpegExtendInfo()
|
/ohos5.0/docs/zh-cn/application-dev/performance/ |
H A D | reduce-view-nesting-levels.md | 891 getBlendColor(baseColor: ResourceColor, addColor: ResourceColor): ColorMetrics { 894 …sourceColor = ColorMetrics.resourceColor(baseColor).blendColor(ColorMetrics.resourceColor(addColor…
|
/ohos5.0/docs/zh-cn/application-dev/reference/apis-arkui/ |
H A D | js-apis-arkui-graphics.md | 738 function getBlendColor(baseColor: ResourceColor):ColorMetrics { 743 …sourceColor = ColorMetrics.resourceColor(baseColor).blendColor(ColorMetrics.resourceColor("#190000…
|
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/components/ |
H A D | material_component_manager.cpp | 362 …DECL_NAMED_PROPERTY2(baseColor, textures[MaterialComponent::TextureIndex::BASE_COLOR], "Base Color…
|
/ohos5.0/docs/en/application-dev/reference/apis-arkui/ |
H A D | js-apis-arkui-graphics.md | 726 function getBlendColor(baseColor: ResourceColor):ColorMetrics { 731 …sourceColor = ColorMetrics.resourceColor(baseColor).blendColor(ColorMetrics.resourceColor("#190000…
|
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/ |
H A D | render_system.cpp | 753 const Math::Vec4 baseColor = { in InputMaterialUniformsFromMaterialComponent() local 761 mu.textureData[index].factor = baseColor; in InputMaterialUniformsFromMaterialComponent()
|