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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/assets/3d/shaders/shader/
H A Dcore3d_dm_df.frag44 baseColor.a = clamp(baseColor.a, 0.0, 1.0);
47 if (baseColor.a < GetUnpackAlphaCutoff(instanceIdx)) {
52 baseColor.a = 1.0;
59 outBaseColor = baseColor;
69 baseColor.a = clamp(baseColor.a, 0.0, 1.0);
72 if (baseColor.a < GetUnpackAlphaCutoff(instanceIdx)) {
77 baseColor.a = 1.0;
79 // NOTE: add material flags to baseColor alpha
85 outBaseColor = baseColor;
96 baseColor.a = clamp(baseColor.a, 0.0, 1.0);
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H A Dcore3d_dm_fw.frag104 baseColor.a = clamp(baseColor.a, 0.0, 1.0);
107 if (baseColor.a < GetUnpackAlphaCutoff(instanceIdx)) {
112 baseColor.a = 1.0;
120 return baseColor;
127 baseColor.a = clamp(baseColor.a, 0.0, 1.0);
130 if (baseColor.a < GetUnpackAlphaCutoff(instanceIdx)) {
135 baseColor.a = 1.0;
242 brdfData = CalcBRDFSpecularGlossiness(baseColor, normNormal, material);
245 brdfData = CalcBRDFSpecular(baseColor, normNormal, material, specular);
247 brdfData = CalcBRDFMetallicRoughness(baseColor, normNormal, material);
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H A Dcore3d_dm_fw.shader50 { "name" : "baseColor", "displayName" : "Base Color" },
114 { "name" : "baseColor", "displayName" : "Base Color" },
180 { "name": "baseColor", "displayName": "Base Color" },
237 { "name" : "baseColor", "displayName" : "Base Color" },
303 { "name": "baseColor", "displayName": "Base Color" },
H A Dcore3d_dm_fw_reflection_plane.frag106 const CORE_RELAXEDP vec4 baseColor = GetUnpackBaseColorFinalValue(inColor, inUv, instanceIdx);
121 InputBrdfData brdfData = CalcBRDFMetallicRoughness(baseColor, normNormal, material);
176 … AppendIndirectTransmission(transmissionRadianceSample, baseColor.rgb, transmission, irradiance);
182 InplaceFogBlock(CORE_CAMERA_FLAGS, inPos.xyz, camPos.xyz, vec4(color, baseColor.a), color);
186 return GetPackPbrColor(color.rgb, baseColor.a);
H A Dcore3d_dm_fullscreen_deferred_shading.frag30 CORE_RELAXEDP vec4 baseColor;
42 fd.baseColor = vec4(0.0, 0.0, 0.0, 1.0);
59 GetUnpackBaseColorWithAo(subpassLoad(uGBufferBaseColor), fd.baseColor.rgb, fd.ao);
65 GetUnpackBaseColorWithAo(textureLod(uGBufferBaseColor, uv, 0), fd.baseColor.rgb, fd.ao);
241 CORE_RELAXEDP vec3 color = fd.baseColor.rgb * clamp(1.0 - fullShadowCoeff, 0.0, 1.0);
254 InputBrdfData brdfData = CalcBRDFMetallicRoughness(fd.baseColor, fd.material);
H A Dcore3d_dm_fw_reflection_plane.shader45 "name": "baseColor",
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/shaders/common/
H A D3d_dm_inplace_sampling_common.h323 …CORE_RELAXEDP vec4 baseColor = GetBaseColorSample(uv, instanceIdx) * GetUnpackBaseColor(instanceId… in GetUnpackBaseColorFinalValue() local
324 baseColor.a = clamp(baseColor.a, 0.0, 1.0); in GetUnpackBaseColorFinalValue()
327 if (baseColor.a < GetUnpackAlphaCutoff(instanceIdx)) { in GetUnpackBaseColorFinalValue()
332 baseColor.a = 1.0; in GetUnpackBaseColorFinalValue()
334 baseColor = Unpremultiply(baseColor); in GetUnpackBaseColorFinalValue()
336 return baseColor; in GetUnpackBaseColorFinalValue()
H A D3d_dm_lighting_common.h136 …d AppendIndirectTransmission(in CORE_RELAXEDP vec3 radianceSample, in CORE_RELAXEDP vec3 baseColor, in AppendIndirectTransmission() argument
140 const CORE_RELAXEDP vec3 Ft = radianceSample * baseColor.rgb; in AppendIndirectTransmission()
168 bd.f0.xyz = mix(vec3(material.a), baseColor.rgb, metallic); // f0 reflectance in CalcBRDFMetallicRoughness()
171 bd.diffuseColor = mix(baseColor.rgb * (1.0 - bd.f0.xyz), vec3(0.0), vec3(metallic)); in CalcBRDFMetallicRoughness()
180 InputBrdfData CalcBRDFMetallicRoughness(CORE_RELAXEDP vec4 baseColor, CORE_RELAXEDP vec4 material) in CalcBRDFMetallicRoughness() argument
185 bd.f0.xyz = mix(vec3(material.a), baseColor.rgb, metallic); // f0 reflectance in CalcBRDFMetallicRoughness()
188 bd.diffuseColor = mix(baseColor.rgb * (1.0 - bd.f0.xyz), vec3(0.0), vec3(metallic)); in CalcBRDFMetallicRoughness()
203 bd.diffuseColor = baseColor.rgb * (1.0 - max(bd.f0.x, max(bd.f0.y, bd.f0.z))); in CalcBRDFSpecularGlossiness()
213 …CORE_RELAXEDP vec4 baseColor, vec3 polygonNormal, CORE_RELAXEDP vec4 material, CORE_RELAXEDP vec4 … in CalcBRDFSpecular() argument
219 bd.f0.xyz = mix(vec3(material.a), baseColor.rgb, metallic); // f0 reflectance in CalcBRDFSpecular()
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H A D3d_dm_inplace_fog_common.h87 const vec3 baseColor = inCol.rgb; in InplaceFogBlock() local
89 outCol.rgb = mix(baseColor, fogColor, expFogFactor); in InplaceFogBlock()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/assets/render/shaders/shader/
H A Dbloom_upscale.frag31 const vec3 baseColor = subpassLoad(uInputColor).rgb;
32 color = min((color + baseColor), CORE_BLOOM_CLAMP_MAX_VALUE);
H A Dbloom_combine.frag31 const vec3 baseColor = textureLod(sampler2D(uTex, uSampler), uv, 0).xyz;
35 …vec3 finalColor = min(bloomCombine(baseColor, bloomColor, uPc.factor), CORE_BLOOM_CLAMP_MAX_VALUE);
H A Dfullscreen_motion_blur.frag136 const vec3 baseColor = texture(uInput, baseUv).xyz;
184 outColor = vec4(mix(baseColor, color, factor.z), 1.0);
186 outColor = vec4(baseColor, 1.0);
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/assets/render/shaders/computeshader/
H A Dbloom_upscale.comp33 const vec3 baseColor = imageLoad(uRTex, coords).xyz;
34 color = min((color + baseColor), CORE_BLOOM_CLAMP_MAX_VALUE);
H A Dbloom_combine.comp27 const vec3 baseColor = textureLod(sampler2D(uTex, uSampler), uv, 0).xyz;
32 …vec3 finalColor = min(bloomCombine(baseColor, bloomColor, uPc.factor), CORE_BLOOM_CLAMP_MAX_VALUE);
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_camera_controller.h62 RENDER_NS::GpuImageDesc baseColor; member
84 RENDER_NS::RenderHandleReference baseColor; member
H A Drender_node_default_camera_controller.cpp245 RenderHandle baseColor; member
258 targets.baseColor.GetHandle(), in FillCreatedTargets()
323 GpuImageDesc desc = cameraResourceSetup.inputImageDescs.baseColor; in CreateDeferredTargets()
329 createdTargets.baseColor = gpuResourceMgr.Create( in CreateDeferredTargets()
332 createdTargets.baseColor = gpuResourceMgr.Create(createdTargets.baseColor, desc); in CreateDeferredTargets()
335 createdTargets.imageDescs.baseColor = desc; in CreateDeferredTargets()
641 …sterRenderNodeOutput(DefaultMaterialRenderNodeConstants::CORE_DM_CAMERA_BASE_COLOR, cth.baseColor); in RegisterOutputs()
644 DefaultMaterialRenderNodeConstants::CORE_DM_CAMERA_BASE_COLOR, cth.baseColor); in RegisterOutputs()
1081 camRes_.inputImageDescs.baseColor = BASE_COLOR_DEFAULT_DESC; in SetDefaultGpuImageDescs()
1109 camRes_.inputImageDescs.baseColor = ref.desc; in ParseRenderNodeInputs()
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/ohos5.0/foundation/graphic/graphic_2d/rosen/modules/render_service/core/pipeline/round_corner_display/
H A Drs_rcd_surface_render_node.h99 uint32_t baseColor = 0; member
/ohos5.0/foundation/graphic/graphic_2d/rosen/modules/render_service/core/pipeline/
H A Drs_uni_hwc_prevalidate_util.cpp328 info.cldInfo->baseColor = src.baseColor; in CopyCldInfo()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/assets/render/shaders/common/
H A Dbloom_common.h32 vec3 bloomCombine(vec3 baseColor, vec3 bloomColor, vec4 bloomParameters) in bloomCombine() argument
34 return baseColor + bloomColor * bloomParameters.z; in bloomCombine()
/ohos5.0/foundation/multimedia/image_framework/plugins/common/libs/image/libextplugin/src/hdr/
H A Dhdr_helper.cpp137 ColorInfo baseColor; member
527 metadata.baseColorMeta.baseColorPrimary = ext.baseColor.primary; in ConvertExtendInfoExtention()
528 metadata.baseColorMeta.baseTransFunction = ext.baseColor.transFunc; in ConvertExtendInfoExtention()
529 metadata.baseColorMeta.baseColorModel = ext.baseColor.model; in ConvertExtendInfoExtention()
588 if (!ParseColorInfo(data, dataOffset, length, extendInfoExtention.baseColor)) { in ParseVividJpegExtendInfo()
/ohos5.0/docs/zh-cn/application-dev/performance/
H A Dreduce-view-nesting-levels.md891 getBlendColor(baseColor: ResourceColor, addColor: ResourceColor): ColorMetrics {
894 …sourceColor = ColorMetrics.resourceColor(baseColor).blendColor(ColorMetrics.resourceColor(addColor…
/ohos5.0/docs/zh-cn/application-dev/reference/apis-arkui/
H A Djs-apis-arkui-graphics.md738 function getBlendColor(baseColor: ResourceColor):ColorMetrics {
743 …sourceColor = ColorMetrics.resourceColor(baseColor).blendColor(ColorMetrics.resourceColor("#190000…
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/components/
H A Dmaterial_component_manager.cpp362 …DECL_NAMED_PROPERTY2(baseColor, textures[MaterialComponent::TextureIndex::BASE_COLOR], "Base Color…
/ohos5.0/docs/en/application-dev/reference/apis-arkui/
H A Djs-apis-arkui-graphics.md726 function getBlendColor(baseColor: ResourceColor):ColorMetrics {
731 …sourceColor = ColorMetrics.resourceColor(baseColor).blendColor(ColorMetrics.resourceColor("#190000…
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Drender_system.cpp753 const Math::Vec4 baseColor = { in InputMaterialUniformsFromMaterialComponent() local
761 mu.textureData[index].factor = baseColor; in InputMaterialUniformsFromMaterialComponent()