Searched refs:backgroundImageRepeatNum (Results 1 – 1 of 1) sorted by relevance
111 const int32_t backgroundImageRepeatNum = starNum - foregroundImageRepeatNum; in PaintStar() local141 for (int32_t i = 0; i < backgroundImageRepeatNum; i++) { in PaintStar()143 if (i < backgroundImageRepeatNum - 1) { in PaintStar()165 const int32_t backgroundImageRepeatNum = starNum - foregroundImageRepeatNum; in PaintReverseStar() local169 for (int32_t i = 0; i < backgroundImageRepeatNum; i++) { in PaintReverseStar()176 …RSRect(static_cast<float>(offset.GetX() + singleStarWidth * backgroundImageRepeatNum), offsetTemp.… in PaintReverseStar()