Searched refs:backgroundConfig_ (Results 1 – 3 of 3) sorted by relevance
141 backgroundConfig_.srcRect_ = backgroundImageLoadingCtx_->GetSrcRect(); in OnImageLoadSuccess()142 backgroundConfig_.dstRect_ = backgroundImageLoadingCtx_->GetDstRect(); in OnImageLoadSuccess()175 backgroundConfig_.imageFit_ = ImageFit::FILL; in UpdatePaintConfig()180 …backgroundConfig_.scaleX_ = contentSize.Width() / frameSize.Width() / static_cast<float>(starsNum); in UpdatePaintConfig()181 backgroundConfig_.scaleY_ = contentSize.Height() / frameSize.Height(); in UpdatePaintConfig()213 foregroundConfig_, secondaryConfig_, backgroundConfig_); in CreateNodePaintMethod()753 backgroundConfig_.isSvg_ = false; in LoadBackground()767 backgroundConfig_.isSvg_ = true; in LoadBackground()
175 ImagePaintConfig backgroundConfig_; variable
539 EXPECT_TRUE(ratingPattern->backgroundConfig_.isSvg_);588 EXPECT_FALSE(ratingPattern->backgroundConfig_.isSvg_);618 EXPECT_TRUE(ratingPattern->backgroundConfig_.isSvg_);671 EXPECT_EQ(ratingPattern->backgroundConfig_.scaleX_, scaleX);672 EXPECT_EQ(ratingPattern->backgroundConfig_.scaleY_, scaleY);684 EXPECT_EQ(ratingPattern->backgroundConfig_.scaleX_,686 EXPECT_EQ(ratingPattern->backgroundConfig_.scaleY_,1885 EXPECT_FALSE(ratingPattern->backgroundConfig_.isSvg_);1895 EXPECT_FALSE(ratingPattern->backgroundConfig_.isSvg_);