Searched refs:backendFlags (Results 1 – 2 of 2) sorted by relevance
44 …tring_view name, const DeviceBackendType backendType, const IRenderNode::BackendFlags backendFlags) in ValidateBackendFlags() argument47 if (backendFlags != IRenderNode::BackendFlagBits::BACKEND_FLAG_BITS_DEFAULT) { in ValidateBackendFlags()49 … ((backendFlags & IRenderNode::BackendFlagBits::BACKEND_FLAG_BITS_EXPLICIT_VULKAN) == 0)) { in ValidateBackendFlags()52 … ((backendFlags & IRenderNode::BackendFlagBits::BACKEND_FLAG_BITS_EXPLICIT_GLES) == 0)) { in ValidateBackendFlags()55 … ((backendFlags & IRenderNode::BackendFlagBits::BACKEND_FLAG_BITS_EXPLICIT_GL) == 0)) { in ValidateBackendFlags()289 … ValidateBackendFlags(combinedNodeName, device_.GetBackendType(), typeInfoFlags.backendFlags); in PendingCreate()432 … ValidateBackendFlags(desc.typeName, device_.GetBackendType(), tiFlags.backendFlags); in PendingAllocRenderNode()
49 RENDER_NS::RenderNodeTypeInfo::PluginRenderNodeBackendFlags backendFlags { 0 };