Home
last modified time | relevance | path

Searched refs:audioSceneProcessor (Results 1 – 2 of 2) sorted by relevance

/ohos5.0/base/telephony/call_manager/test/fuzztest/audiodevice_fuzzer/
H A Daudiodevice_fuzzer.cpp159 …std::shared_ptr<AudioSceneProcessor> audioSceneProcessor = DelayedSingleton<AudioSceneProcessor>::… in AudioSceneProcessorFunc() local
164 audioSceneProcessor->Init(); in AudioSceneProcessorFunc()
165 audioSceneProcessor->SwitchDialing(); in AudioSceneProcessorFunc()
166 audioSceneProcessor->SwitchCS(); in AudioSceneProcessorFunc()
167 audioSceneProcessor->SwitchIMS(); in AudioSceneProcessorFunc()
168 audioSceneProcessor->SwitchOTT(); in AudioSceneProcessorFunc()
169 audioSceneProcessor->SwitchHolding(); in AudioSceneProcessorFunc()
170 audioSceneProcessor->SwitchInactive(); in AudioSceneProcessorFunc()
/ohos5.0/base/telephony/call_manager/test/unittest/call_manager_zero_gtest/src/
H A Dzero_branch_test_call_state.cpp403 auto audioSceneProcessor = DelayedSingleton<AudioSceneProcessor>::GetInstance(); variable
404 audioSceneProcessor->SwitchState(CallStateType::DIALING_STATE);
405 audioSceneProcessor->SwitchState(CallStateType::ALERTING_STATE);
406 audioSceneProcessor->SwitchState(CallStateType::INCOMING_STATE);
407 audioSceneProcessor->SwitchState(CallStateType::CS_CALL_STATE);
408 audioSceneProcessor->SwitchState(CallStateType::IMS_CALL_STATE);
409 audioSceneProcessor->SwitchState(CallStateType::HOLDING_STATE);
410 audioSceneProcessor->SwitchState(CallStateType::UNKNOWN_STATE);
411 audioSceneProcessor->SwitchState(CallStateType::INACTIVE_STATE);
412 ASSERT_TRUE(audioSceneProcessor->SwitchIncoming());