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/ohos5.0/foundation/arkui/ui_lite/frameworks/draw/
H A Ddraw_utils.cpp1200 float arrayU[NEON_STEP_8] = {0}; local
1210 arrayU[i] = u;
1221 if ((arrayU[0] >= 0) && (arrayU[0] < in.info.header.width - 1) && (arrayV[0] >= 0) &&
1222 (arrayV[0] < in.info.header.height - 1) && (arrayU[NEON_STEP_8 - 1] >= 0) &&
1223 … (arrayU[NEON_STEP_8 - 1] < in.info.header.width - 1) && (arrayV[NEON_STEP_8 - 1] >= 0) &&
1226 float32x4_t vU = vld1q_f32(arrayU);
1243 vU = vld1q_f32(arrayU + NEON_STEP_4);
1299 int64_t fixedU = FO_TRANS_FLOAT_TO_FIXED(arrayU[0]);
1303 …riangleTrueColorBilinear8888Inner(in, screenBuffer, NEON_STEP_8, bufferMode, arrayU[0], arrayV[0]);