Searched refs:animationTrackManager_ (Results 1 – 4 of 4) sorted by relevance
282 animationTrackManager_ = GetManager<IAnimationTrackComponentManager>(*ecs_); in SetEntity()295 ecsListener->AddEntity(entity_, po, *animationTrackManager_); in SetEntity()688 auto handle = animationTrackManager_->Read(track->GetEntity()); in AddKey()751 auto animationTrack = animationTrackManager_->Read(track->GetEntity()); in UpdateKey()826 const auto trackHandle = animationTrackManager_->Read(track); in GetAllRelatedEntities()910 animationTrackManager_->Create(animationTrack); in CreateAnimationTrack()911 auto trackHandle = animationTrackManager_->Write(animationTrack); in CreateAnimationTrack()991 ecsListener->RemoveEntity(entity_, po, *animationTrackManager_); in Destroy()1162 auto trackHandle = animationTrackManager_->Read(animationTrack); in SetKeyFrameData()1223 auto animationTrackHandle = animationTrackManager_->Read(animationTrack); in UpdateAnimationTrackDuration()[all …]
364 CORE3D_NS::IAnimationTrackComponentManager* animationTrackManager_ { nullptr };
645 ecs_.AddListener(animationTrackManager_, *this); in Initialize()648 { animationTrackManager_, ComponentQuery::Operation::REQUIRE }, in Initialize()704 trackValues_.resize(animationTrackManager_.GetComponentCount()); in Update()709 frameIndices_.resize(animationTrackManager_.GetComponentCount()); in Update()714 trackOrder_.reserve(animationTrackManager_.GetComponentCount()); in Update()769 ecs_.RemoveListener(animationTrackManager_, *this); in Uninitialize()870 } else if (&componentManager == &animationTrackManager_) { in OnComponentEvent()938 if (auto track = animationTrackManager_.Read(trackEntity); track) { in OnAnimationComponentsUpdated()1112 auto trackHandle = animationTrackManager_.Read(trackId); in ResetTargetProperties()1165 if (auto track = animationTrackManager_.Read(trackId); track) { in Calculate()[all …]
154 IAnimationTrackComponentManager& animationTrackManager_; variable