Searched refs:animationTempoIndex (Results 1 – 1 of 1) sorted by relevance
746 const int32_t animationTempoIndex = animationIndexBase + ANIMATION_TEMPO_INDEX; in CheckAnimation() local747 if (animationTempoIndex < size && LessNotEqual(item->value[animationTempoIndex].f32, 0.0f)) { in CheckAnimation()782 const int32_t animationTempoIndex = animationIndexBase + ANIMATION_TEMPO_INDEX; in ParseAnimation() local784 if (animationTempoIndex < actualSize) { in ParseAnimation()785 tempo = item->value[animationTempoIndex].f32; in ParseAnimation()10651 g_numberValues[animationTempoIndex].f32 = opacityTransition.animation.tempo; in GetOpacityTransition()10676 g_numberValues[animationTempoIndex].f32 = rotateTransition.animation.tempo; in GetRotateTransition()10699 g_numberValues[animationTempoIndex].f32 = scaleTransition.animation.tempo; in GetScaleTransition()10723 g_numberValues[animationTempoIndex].f32 = translateTransition.animation.tempo; in GetTranslateTransition()10737 const int32_t animationTempoIndex = MOVE_ANIMATION_BASE + ANIMATION_TEMPO_INDEX; in GetMoveTransition() local[all …]