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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H A Dgltf2_exporter.cpp717 …const IAnimationInputComponentManager& inputManager, const Entity& animationInput, BufferHelper& b… in AnimationInput() argument
719 if (auto inputHandle = inputManager.Read(animationInput); inputHandle) { in AnimationInput()
725 bufferView.buffer = reinterpret_cast<Buffer*>(static_cast<uintptr_t>(animationInput.id)); in AnimationInput()