Searched refs:animationData (Results 1 – 3 of 3) sorted by relevance
514 …if (const ScopedHandle<const AnimationComponent> animationData = animationManager->Read(animationE… in UpdateTrackTargets() local515 animationData) { in UpdateTrackTargets()517 targetEntities.reserve(animationData->tracks.size()); in UpdateTrackTargets()518 std::transform(animationData->tracks.begin(), animationData->tracks.end(), in UpdateTrackTargets()527 if (animationData->tracks.size() == targetEntities.size()) { in UpdateTrackTargets()529 for (const auto& trackEntity : animationData->tracks) { in UpdateTrackTargets()
120 …if (const ScopedHandle<const AnimationComponent> animationData = animationManager->Read(animationE… in UpdateTrackTargets() local121 animationData) { in UpdateTrackTargets()123 targetEntities.reserve(animationData->tracks.size()); in UpdateTrackTargets()124 …std::transform(animationData->tracks.begin(), animationData->tracks.end(), std::back_inserter(targ… in UpdateTrackTargets()137 if (animationData->tracks.size() == targetEntities.size()) { in UpdateTrackTargets()139 for (const auto& trackEntity : animationData->tracks) { in UpdateTrackTargets()
780 if (const auto animationData = animationManager_.Read(animationEntity); animationData) { in CreatePlayback() local781 targetEntities.reserve(animationData->tracks.size()); in CreatePlayback()782 for (const auto& trackEntity : animationData->tracks) { in CreatePlayback()