Searched refs:animationContext (Results 1 – 2 of 2) sorted by relevance
/ohos5.0/foundation/arkui/ace_engine/frameworks/bridge/js_frontend/engine/jsi/ |
H A D | jsi_animation_bridge.cpp | 190 auto animationContext = bridge->GetJsObject(); in JsUpdatePlayState() local 191 if (!animationContext) { in JsUpdatePlayState() 195 bool succ = animationContext->SetProperty(runtime, "__playState", runtime->NewString(state)); in JsUpdatePlayState() 238 … const shared_ptr<JsRuntime>& runtime, const shared_ptr<JsValue>& animationContext, NodeId nodeId) in JsiAnimationBridge() argument 239 : animationObject_(animationContext), nodeId_(nodeId) in JsiAnimationBridge() 605 auto animationContext = runtime->NewObject(); in CreateAnimationContext() local 607 animationContext->SetProperty(runtime, iter.first, runtime->NewFunction(iter.second)); in CreateAnimationContext() 609 animationContext->SetProperty(runtime, "__nodeId", runtime->NewInt32(nodeId)); in CreateAnimationContext() 610 animationContext->SetProperty(runtime, "__pageId", runtime->NewInt32(pageId)); in CreateAnimationContext() 612 animationContext->SetProperty(runtime, "finished", runtime->NewBoolean(false)); in CreateAnimationContext() [all …]
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H A D | jsi_animation_bridge.h | 61 …iAnimationBridge(const shared_ptr<JsRuntime>& runtime, const shared_ptr<JsValue>& animationContext,
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