Searched refs:animationColor (Results 1 – 2 of 2) sorted by relevance
604 uint32_t animationColor; in GetStateColor() local606 …animationColor = backgroundColor.BlendColor(Color::WHITE.ChangeOpacity(maskingOpacity_)).GetValue(… in GetStateColor()608 …animationColor = backgroundColor.BlendColor(Color::BLACK.ChangeOpacity(maskingOpacity_)).GetValue(… in GetStateColor()610 return animationColor; in GetStateColor()
1939 Color animationColor = decoration_->GetAnimationColor(); in PaintColorAndImage() local1947 if (animationColor != Color::TRANSPARENT) { in PaintColorAndImage()1948 rsNode->SetBackgroundColor(animationColor.GetValue()); in PaintColorAndImage()