Searched refs:animation2 (Results 1 – 7 of 7) sorted by relevance
430 animation2->Start(node);431 animation2->OnStart();434 animation2->SetRepeatCount(2);767 animation2->Start(node1);768 animation2->OnStart();769 animation2->SetIsCustom(true);770 animation2->OnStart();900 animation2->Start(node1);901 animation2->OnStart();957 animation2->Start(node1);[all …]
131 auto animation2 = std::make_shared<RSCurveAnimation>(property2, startProperty2, endProperty2); variable132 animation2->SetDuration(1000);133 animation2->SetTimingCurve(curve);135 animation2->SetFinishCallback(finishCallback);136 node2->AddAnimation(animation2);137 animation2->Start(node2);
131 auto animation2 = std::make_shared<RSTransition>(RSTransitionEffect::OPACITY, true); in main() local132 animation2->SetDuration(100); in main()133 animation2->SetTimingCurve(RSAnimationTimingCurve::EASE_IN_OUT); in main()134 animation2->SetFinishCallback([]() { in main()137 surfaceNode->AddAnimation(animation2); in main()
298 std::shared_ptr<RSCurveAnimation<float>> animation2 = variable300 animation2->SetDuration(1000);301 animation2->SetTimingCurve(RSAnimationTimingCurve::EASE_IN_OUT);304 animationGroup->AddAnimation(animation2);311 EXPECT_TRUE(animation2->IsRunning());314 EXPECT_TRUE(animation2->IsPaused());
50 std::shared_ptr<RSRenderAnimation> animation2; variable51 rsAnimationManager.AddAnimation(animation2);
73 …std::shared_ptr<RSRenderParticleAnimation> animation2 = std::make_shared<RSRenderParticleAnimation… variable74 AnimationCommandHelper::CreateParticleAnimation(context2, id, animation2);
216 