Searched refs:animatePointRadius_ (Results 1 – 2 of 2) sorted by relevance
57 animatePointRadius_ = AceType::MakeRefPtr<PropertyFloat>(SWITCH_ERROR_RADIUS); in SwitchModifier()70 AttachProperty(animatePointRadius_); in SwitchModifier()120 if (animatePointRadius_->Get() < 0) { in PaintSwitch()123 pointRadius_ = animatePointRadius_->Get(); in PaintSwitch()
234 animatePointRadius_->Set(pointRadius); in SetPointRadius()300 RefPtr<PropertyFloat> animatePointRadius_; variable