Searched refs:allowPathMaskCaching (Results 1 – 8 of 8) sorted by relevance
20 | bool [allowPathMaskCaching](#allowpathmaskcaching) | 用于控制是否启用路径蒙版缓存,如果为true,则允许缓存路径蒙版纹理,如果为false,…26 ### allowPathMaskCaching subsection29 bool OH_Drawing_GpuContextOptions::allowPathMaskCaching
20 | bool [allowPathMaskCaching](#allowpathmaskcaching) | Whether to allow path mask textures to be ca…26 ### allowPathMaskCaching subsection29 bool OH_Drawing_GpuContextOptions::allowPathMaskCaching
99 options.allowPathMaskCaching = true;104 options.allowPathMaskCaching = false;
87 void GPUContextOptions::SetAllowPathMaskCaching(bool allowPathMaskCaching) in SetAllowPathMaskCaching() argument89 allowPathMaskCaching_ = allowPathMaskCaching; in SetAllowPathMaskCaching()
54 bool allowPathMaskCaching; member
32 contextOps.SetAllowPathMaskCaching(ops.allowPathMaskCaching); in OH_Drawing_GpuContextCreateFromGL()
41 options.allowPathMaskCaching = false; in OnTestPerformance()
92 void SetAllowPathMaskCaching(bool allowPathMaskCaching);