Searched refs:allConnectionData (Results 1 – 1 of 1) sorted by relevance
317 std::vector<AbilityRuntime::ConnectionData> allConnectionData; in GetConnectionData() local318 stateItem.second->GenerateAllConnectionData(allConnectionData); in GetConnectionData()319 … connectionData.insert(connectionData.end(), allConnectionData.begin(), allConnectionData.end()); in GetConnectionData()380 std::vector<AbilityRuntime::ConnectionData> allConnectionData; in HandleCallerDied() local381 connectionStateItem->GenerateAllConnectionData(allConnectionData); in HandleCallerDied()382 if (allConnectionData.empty()) { in HandleCallerDied()392 for (auto& connectionData : allConnectionData) { in HandleCallerDied()