Searched refs:accessorComponentType (Results 1 – 2 of 2) sorted by relevance
812 [accessorComponentType]( in ValidatePrimitiveAttribute()830 if (accessorComponentType != ComponentType::FLOAT) { in ValidateMorphTargetAttribute()839 …if (accessorComponentType != ComponentType::FLOAT && accessorComponentType != ComponentType::SHORT… in ValidateMorphTargetAttribute()848 if (accessorComponentType != ComponentType::FLOAT) { in ValidateMorphTargetAttribute()876 [accessorComponentType]( in ValidatePrimitiveAttributeQuatization()894 …if (accessorComponentType != ComponentType::FLOAT && accessorComponentType != ComponentType::BYTE … in ValidateMorphTargetAttributeQuantization()895 accessorComponentType != ComponentType::SHORT) { in ValidateMorphTargetAttributeQuantization()904 …if (accessorComponentType != ComponentType::FLOAT && accessorComponentType != ComponentType::BYTE … in ValidateMorphTargetAttributeQuantization()905 accessorComponentType != ComponentType::SHORT) { in ValidateMorphTargetAttributeQuantization()914 …if (accessorComponentType != ComponentType::FLOAT && accessorComponentType != ComponentType::BYTE … in ValidateMorphTargetAttributeQuantization()[all …]
62 AttributeType attribute, DataType accessorType, ComponentType accessorComponentType); in CORE3D_BEGIN_NAMESPACE()64 AttributeType attribute, DataType accessorType, ComponentType accessorComponentType); in CORE3D_BEGIN_NAMESPACE()67 AttributeType attribute, DataType accessorType, ComponentType accessorComponentType); in CORE3D_BEGIN_NAMESPACE()69 AttributeType attribute, DataType accessorType, ComponentType accessorComponentType); in CORE3D_BEGIN_NAMESPACE()