Searched refs:abstractDisplay (Results 1 – 4 of 4) sorted by relevance
122 if (abstractDisplay == nullptr) { in GetScreenSnapshot()232 absDisplay = abstractDisplay; in ProcessNormalScreenDisconnected()253 absDisplay = abstractDisplay; in ProcessExpandScreenDisconnected()256 abstractDisplay->SetOffset(0, 0); in ProcessExpandScreenDisconnected()292 if (abstractDisplay == nullptr) { in ProcessDisplayRotationChange()367 abstractDisplay = iter->second; in GetAbstractDisplayByAbsScreen()390 return abstractDisplay; in GetAbstractDisplayByAbsScreen()401 abstractDisplay = iter->second; in ProcessDisplayUpdateOrientation()525 abstractDisplay = iter->second; in ProcessVirtualPixelRatioChange()533 if (abstractDisplay == nullptr) { in ProcessVirtualPixelRatioChange()[all …]
478 … sptr<AbstractDisplay> abstractDisplay = abstractDisplayController_->GetAbstractDisplay(displayId); in GetScreenIdByDisplayId() local479 if (abstractDisplay == nullptr) { in GetScreenIdByDisplayId()483 return abstractDisplay->GetAbstractScreenId(); in GetScreenIdByDisplayId()
52 bool BindAbstractScreen(sptr<AbstractScreen> abstractDisplay);
70 …void SetDisplayStateChangeListener(sptr<AbstractDisplay> abstractDisplay, DisplayStateChangeType t…