Searched refs:absWorld (Results 1 – 1 of 1) sorted by relevance
58 Math::Mat3X3 absWorld; in GetWorldAABB() local59 for (auto i = 0U; i < countof(absWorld.base); ++i) { in GetWorldAABB()60 absWorld.base[i].x = Math::abs(world.base[i].x); in GetWorldAABB()61 absWorld.base[i].y = Math::abs(world.base[i].y); in GetWorldAABB()62 absWorld.base[i].z = Math::abs(world.base[i].z); in GetWorldAABB()66 extentsW.x = absWorld.x.x * extents.x + absWorld.y.x * extents.y + absWorld.z.x * extents.z; in GetWorldAABB()67 extentsW.y = absWorld.x.y * extents.x + absWorld.y.y * extents.y + absWorld.z.y * extents.z; in GetWorldAABB()68 extentsW.z = absWorld.x.z * extents.x + absWorld.y.z * extents.y + absWorld.z.z * extents.z; in GetWorldAABB()