Searched refs:abilityRecords (Results 1 – 3 of 3) sorted by relevance
1945 auto abilityRecords = GetAbilityRecordsByNameInner(element); in ReleaseCallLocked() local1949 auto findRecord = std::find_if(abilityRecords.begin(), abilityRecords.end(), isExist); in ReleaseCallLocked()1950 if (findRecord == abilityRecords.end()) { in ReleaseCallLocked()1972 auto abilityRecords = GetAbilityRecordsByNameInner(element); in OnCallConnectDied() local1976 auto findRecord = std::find_if(abilityRecords.begin(), abilityRecords.end(), isExist); in OnCallConnectDied()1977 if (findRecord == abilityRecords.end()) { in OnCallConnectDied()
3383 auto abilityRecords = GetAbilityRecordsByName(element); in ReleaseCallLocked() local3387 auto findRecord = std::find_if(abilityRecords.begin(), abilityRecords.end(), isExist); in ReleaseCallLocked()3388 if (findRecord == abilityRecords.end()) { in ReleaseCallLocked()3517 auto abilityRecords = GetAbilityRecordsByName(element); in OnCallConnectDied() local3521 auto findRecord = std::find_if(abilityRecords.begin(), abilityRecords.end(), isExist); in OnCallConnectDied()3522 if (findRecord == abilityRecords.end()) { in OnCallConnectDied()
10759 auto abilityRecords = uiAbilityManager->GetAbilityRecordsByName(element); in CheckProcessOptions() local10760 if (!abilityRecords.empty() && abilityRecords[0] && in CheckProcessOptions()10761 abilityRecords[0]->GetAbilityInfo().launchMode != AppExecFwk::LaunchMode::STANDARD) { in CheckProcessOptions()