Searched refs:WindowInputType (Results 1 – 8 of 8) sorted by relevance
170 enum class WindowInputType : uint8_t { enum323 WindowInputType windowInputType { WindowInputType::NORMAL };
1305 window.windowInputType = WindowInputType::NORMAL;1323 window.windowInputType = WindowInputType::TRANSMIT_ALL;4311 window.windowInputType = WindowInputType::NORMAL;4859 windowInfo.windowInputType = WindowInputType::NORMAL;5152 winInfo.windowInputType = WindowInputType::NORMAL;5455 winInfo.windowInputType = WindowInputType::NORMAL;5497 winInfo.windowInputType = WindowInputType::NORMAL;5540 winInfo.windowInputType = WindowInputType::NORMAL;5588 winInfo.windowInputType = WindowInputType::NORMAL;5628 winInfo.windowInputType = WindowInputType::NORMAL;[all …]
438 WindowInputType windowType = WindowInputType::MIX_LEFT_RIGHT_ANTI_AXIS_MOVE;1736 window.windowInputType = WindowInputType::NORMAL;1759 window.windowInputType = WindowInputType::TRANSMIT_ALL;1805 window.windowInputType = WindowInputType::ANTI_MISTAKE_TOUCH;1828 window.windowInputType = WindowInputType::TRANSMIT_AXIS_MOVE;1851 window.windowInputType = WindowInputType::TRANSMIT_MOUSE_MOVE;1874 window.windowInputType = WindowInputType::TRANSMIT_LEFT_RIGHT;1897 window.windowInputType = WindowInputType::TRANSMIT_BUTTOM;1966 window.windowInputType = static_cast<WindowInputType>(8);2161 windowInfo.windowInputType = WindowInputType::TRANSMIT_BUTTOM;[all …]
2811 if ((windowType != WindowInputType::MIX_LEFT_RIGHT_ANTI_AXIS_MOVE && in UpdateDisplayInfo()4095 case WindowInputType::NORMAL: in UpdateDisplayInfo()4097 case WindowInputType::TRANSMIT_ALL: in UpdateDisplayInfo()4099 case WindowInputType::TRANSMIT_EXCEPT_MOVE: { in UpdateDisplayInfo()4104 case WindowInputType::ANTI_MISTAKE_TOUCH: in UpdateDisplayInfo()4106 case WindowInputType::TRANSMIT_AXIS_MOVE: in UpdateDisplayInfo()4108 case WindowInputType::TRANSMIT_MOUSE_MOVE: in UpdateDisplayInfo()4110 case WindowInputType::TRANSMIT_LEFT_RIGHT: in UpdateDisplayInfo()4112 case WindowInputType::TRANSMIT_BUTTOM: in UpdateDisplayInfo()4114 case WindowInputType::MIX_LEFT_RIGHT_ANTI_AXIS_MOVE: in UpdateDisplayInfo()[all …]
183 windowInfo->windowInputType == WindowInputType::TRANSMIT_ALL && windowIds.size() > 1) { in HandleMultiWindowPointerEvent()
278 bool SkipNavigationWindow(WindowInputType windowType, int32_t toolType);
695 windowInfoList[0].windowInputType = MMI::WindowInputType::TRANSMIT_ALL;
661 ….windowInputType = static_cast<MMI::WindowInputType>(sceneSession->GetSessionInfo().windowInputTyp… in GetWindowInfo()