Home
last modified time | relevance | path

Searched refs:WebGLShaderPrecisionFormat (Results 1 – 8 of 8) sorted by relevance

/ohos5.0/foundation/graphic/graphic_2d/interfaces/kits/napi/graphic/webgl/src/
H A Dwebgl_shader_precision_format.cpp27 WebGLShaderPrecisionFormat* WebGLShaderPrecisionFormat::GetObjectFromArg(napi_env env, napi_callbac… in GetObjectFromArg()
37 WebGLShaderPrecisionFormat* obj = nullptr; in GetObjectFromArg()
48 WebGLShaderPrecisionFormat* obj = GetObjectFromArg(env, info); in GetShaderPrecisionFormatRangeMin()
60 WebGLShaderPrecisionFormat* obj = GetObjectFromArg(env, info); in GetShaderPrecisionFormatRangeMax()
72 WebGLShaderPrecisionFormat* obj = GetObjectFromArg(env, info); in GetShaderPrecisionFormatPrecision()
82 napi_value WebGLShaderPrecisionFormat::Constructor(napi_env env, napi_callback_info info) in Constructor()
89 …unique_ptr<WebGLShaderPrecisionFormat> webGLShaderPrecisionFormat = make_unique<WebGLShaderPrecisi… in Constructor()
90 if (!NClass::SetEntityFor<WebGLShaderPrecisionFormat>( in Constructor()
98 bool WebGLShaderPrecisionFormat::Export(napi_env env, napi_value exports) in Export()
124 string WebGLShaderPrecisionFormat::GetClassName() in GetClassName()
[all …]
H A Dmodule.cpp61 products.emplace_back(make_unique<WebGLShaderPrecisionFormat>(env, exports)); in ExportWebGlObj()
H A Dwebgl_rendering_context_base_impl.cpp690 WebGLShaderPrecisionFormat* webGLShaderPrecisionFormat = nullptr; in GetShaderPrecisionFormat()
692 WebGLShaderPrecisionFormat::CreateObjectInstance(env, &webGLShaderPrecisionFormat).val_; in GetShaderPrecisionFormat()
/ohos5.0/foundation/graphic/graphic_2d/interfaces/kits/napi/graphic/webgl/include/webgl/
H A Dwebgl_shader_precision_format.h24 class WebGLShaderPrecisionFormat final : public NExporter, public WebGLObject {
34 static WebGLShaderPrecisionFormat *GetObjectFromArg(napi_env env, napi_callback_info info);
38 static NVal CreateObjectInstance(napi_env env, WebGLShaderPrecisionFormat **instance) in CreateObjectInstance()
40 return WebGLObject::CreateObjectInstance<WebGLShaderPrecisionFormat>(env, instance); in CreateObjectInstance()
72 explicit WebGLShaderPrecisionFormat() : rangeMin_(0), rangeMax_(0), precision_(0) {}; in WebGLShaderPrecisionFormat() function
74 WebGLShaderPrecisionFormat(napi_env env, napi_value exports) : NExporter(env, exports), in WebGLShaderPrecisionFormat() function
77 ~WebGLShaderPrecisionFormat() {}; in ~WebGLShaderPrecisionFormat()
/ohos5.0/docs/zh-cn/release-notes/api-diff/v3.1-Release/
H A Djs-apidiff-graphic.md447 …derPrecisionFormat(shadertype: GLenum, precisiontype: GLenum): WebGLShaderPrecisionFormat \| null;…
813 | webgl | WebGLShaderPrecisionFormat | readonly precision: GLint; | 新增 |
814 | webgl | WebGLShaderPrecisionFormat | readonly rangeMax: GLint; | 新增 |
815 | webgl | WebGLShaderPrecisionFormat | readonly rangeMin: GLint; | 新增 |
/ohos5.0/docs/en/release-notes/api-diff/v3.1-Release/
H A Djs-apidiff-graphic.md447 …derPrecisionFormat(shadertype: GLenum, precisiontype: GLenum): WebGLShaderPrecisionFormat \| null;…
813 | webgl | WebGLShaderPrecisionFormat | readonly precision: GLint; | Added|
814 | webgl | WebGLShaderPrecisionFormat | readonly rangeMax: GLint; | Added|
815 | webgl | WebGLShaderPrecisionFormat | readonly rangeMin: GLint; | Added|
/ohos5.0/docs/zh-cn/release-notes/api-diff/v4.0-beta1/
H A Djs-apidiff-graphic.md24 |删除|模块名: webgl<br>类名: WebGLShaderPrecisionFormat|NA|webgl.d.ts|
25 |删除|模块名: webgl<br>类名: WebGLShaderPrecisionFormat<br>方法 or 属性:readonly rangeMin: GLint;|NA|webgl.d.t…
26 |删除|模块名: webgl<br>类名: WebGLShaderPrecisionFormat<br>方法 or 属性:readonly rangeMax: GLint;|NA|webgl.d.t…
27 |删除|模块名: webgl<br>类名: WebGLShaderPrecisionFormat<br>方法 or 属性:readonly precision: GLint;|NA|webgl.d.…
394 …derPrecisionFormat(shadertype: GLenum, precisiontype: GLenum): WebGLShaderPrecisionFormat \| null;…
/ohos5.0/docs/en/release-notes/api-diff/v4.0-beta1/
H A Djs-apidiff-graphic.md24 |Deleted|Module name: webgl<br>Class name: WebGLShaderPrecisionFormat|NA|webgl.d.ts|
25 |Deleted|Module name: webgl<br>Class name: WebGLShaderPrecisionFormat<br>Method or attribute name: …
26 |Deleted|Module name: webgl<br>Class name: WebGLShaderPrecisionFormat<br>Method or attribute name: …
27 |Deleted|Module name: webgl<br>Class name: WebGLShaderPrecisionFormat<br>Method or attribute name: …
394 …derPrecisionFormat(shadertype: GLenum, precisiontype: GLenum): WebGLShaderPrecisionFormat \| null;…