Searched refs:VideoPattern (Results 1 – 12 of 12) sorted by relevance
270 VideoPattern::VideoPattern(const RefPtr<VideoControllerV2>& videoController) in VideoPattern() function in OHOS::Ace::NG::VideoPattern274 void VideoPattern::ResetStatus() in ResetStatus()759 void VideoPattern::UpdateSpeed() in UpdateSpeed()1448 void VideoPattern::SetStopImpl( in OnModifyDone()1564 void VideoPattern::Start() in OnModifyDone()1592 void VideoPattern::Pause() in OnModifyDone()1604 void VideoPattern::Stop() in OnModifyDone()1615 void VideoPattern::FireError() in OnModifyDone()1793 VideoPattern::~VideoPattern() in OnModifyDone()1814 void VideoPattern::RecoverState(const RefPtr<VideoPattern>& videoPattern) in OnModifyDone()[all …]
25 class VideoFullScreenPattern : public VideoPattern, public FocusView {26 DECLARE_ACE_TYPE(VideoFullScreenPattern, VideoPattern);30 …FullScreenPattern(const RefPtr<VideoControllerV2>& videoController) : VideoPattern(videoController… in VideoFullScreenPattern()32 …void InitFullScreenParam(const RefPtr<VideoPattern>& video, const RefPtr<RenderSurface>& renderSur…49 const RefPtr<VideoPattern> GetOriginVideoPattern() in GetOriginVideoPattern()54 const RefPtr<VideoPattern> GetVideoPattern() in GetVideoPattern()88 WeakPtr<VideoPattern> videoPattern_;
62 auto videoPattern = AceType::DynamicCast<VideoPattern>(frameNode->GetPattern()); in Create()83 auto videoPattern = AceType::DynamicCast<VideoPattern>(frameNode->GetPattern()); in SetProgressRate()104 auto videoPattern = AceType::DynamicCast<VideoPattern>(frameNode->GetPattern()); in SetMuted()112 auto videoPattern = AceType::DynamicCast<VideoPattern>(frameNode->GetPattern()); in SetAutoPlay()130 auto videoPattern = AceType::DynamicCast<VideoPattern>(frameNode->GetPattern()); in SetLoop()227 auto videoPattern = AceType::DynamicCast<VideoPattern>(frameNode->GetPattern()); in SetAutoPlay()244 auto videoPattern = AceType::DynamicCast<VideoPattern>(frameNode->GetPattern()); in SetMuted()251 auto videoPattern = AceType::DynamicCast<VideoPattern>(frameNode->GetPattern()); in SetLoop()259 auto videoPattern = AceType::DynamicCast<VideoPattern>(frameNode->GetPattern()); in EnableAnalyzer()267 auto videoPattern = AceType::DynamicCast<VideoPattern>(frameNode->GetPattern()); in SetImageAnalyzerConfig()[all …]
39 class VideoPattern : public Pattern {40 DECLARE_ACE_TYPE(VideoPattern, Pattern);45 VideoPattern() = delete;46 explicit VideoPattern(const RefPtr<VideoControllerV2>& videoController);47 ~VideoPattern() override;198 void RecoverState(const RefPtr<VideoPattern>& videoPattern);225 RefPtr<VideoPattern> GetTargetVideoPattern();394 ACE_DISALLOW_COPY_AND_MOVE(VideoPattern);
56 auto pattern = DynamicCast<VideoPattern>(host->GetPattern()); in Layout()80 auto pattern = DynamicCast<VideoPattern>(host->GetPattern()); in Measure()119 auto pattern = DynamicCast<VideoPattern>(host->GetPattern()); in MeasureContent()
24 void VideoFullScreenPattern::InitFullScreenParam(const RefPtr<VideoPattern>& videoPattern, in InitFullScreenParam()62 auto videoPattern = AceType::DynamicCast<VideoPattern>(videoNode->GetPattern()); in RequestFullScreen()
39 auto pattern = frameNode->GetPattern<VideoPattern>(); in GetAccessibilityValue()
240 auto pattern = frameNode->GetPattern<VideoPattern>();267 auto pattern = frameNode->GetPattern<VideoPattern>();294 auto pattern = frameNode->GetPattern<VideoPattern>();420 auto pattern = frameNode->GetPattern<VideoPattern>();478 auto pattern = frameNode->GetPattern<VideoPattern>();574 auto pattern = frameNode->GetPattern<VideoPattern>();634 auto pattern = frameNode->GetPattern<VideoPattern>();740 auto pattern = frameNode->GetPattern<VideoPattern>();800 auto pattern = frameNode->GetPattern<VideoPattern>();830 auto pattern = frameNode->GetPattern<VideoPattern>();[all …]
232 auto videoPattern = frameNode->GetPattern<VideoPattern>();332 auto videoPattern = frameNode->GetPattern<VideoPattern>();392 auto videoPattern = frameNode->GetPattern<VideoPattern>();466 auto videoPattern = frameNode->GetPattern<VideoPattern>();827 auto videoPattern = videoNode->GetPattern<VideoPattern>();881 auto videoPattern = videoNode->GetPattern<VideoPattern>();917 auto videoPattern = videoNode->GetPattern<VideoPattern>();951 auto videoPattern = videoNode->GetPattern<VideoPattern>();985 auto videoPattern = videoNode->GetPattern<VideoPattern>();1032 auto videoPattern = videoNode->GetPattern<VideoPattern>();[all …]
216 auto pattern = frameNode->GetPattern<VideoPattern>();301 auto pattern2 = frameNode->GetPattern<VideoPattern>();382 auto pattern3 = frameNode->GetPattern<VideoPattern>();463 auto pattern4 = frameNode->GetPattern<VideoPattern>();545 auto pattern5 = frameNode->GetPattern<VideoPattern>();628 auto pattern6 = frameNode->GetPattern<VideoPattern>();711 auto pattern7 = frameNode->GetPattern<VideoPattern>();798 auto pattern8 = frameNode->GetPattern<VideoPattern>();887 auto pattern9 = frameNode->GetPattern<VideoPattern>();958 auto pattern10 = frameNode->GetPattern<VideoPattern>();[all …]
165 auto videoPattern = AceType::DynamicCast<VideoPattern>(frameNode->GetPattern()); in CreateVideoNode()216 auto pattern = frameNode->GetPattern<VideoPattern>();292 auto pattern2 = frameNode->GetPattern<VideoPattern>();364 auto pattern3 = frameNode->GetPattern<VideoPattern>();436 auto pattern4 = frameNode->GetPattern<VideoPattern>();509 auto pattern5 = frameNode->GetPattern<VideoPattern>();583 auto pattern = frameNode->GetPattern<VideoPattern>();
115 auto videoPattern = AceType::DynamicCast<VideoPattern>(pattern); in OnBackPressed()