Searched refs:ValidateColorDesc (Results 1 – 1 of 1) sorted by relevance
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/ |
H A D | render_node_default_camera_controller.cpp | 147 void ValidateColorDesc(const IRenderNodeGpuResourceManager& gpuResourceMgr, const GpuImageDesc& inp… in ValidateColorDesc() function 1120 ValidateColorDesc(gpuResourceMgr, OUTPUT_DEFAULT_DESC, true, camRes_.inputImageDescs.output); in ParseRenderNodeInputs() 1121 ValidateColorDesc(gpuResourceMgr, COLOR_DEFAULT_DESC, true, camRes_.inputImageDescs.color); in ParseRenderNodeInputs() 1122 …ValidateColorDesc(gpuResourceMgr, VELOCITY_NORMAL_DEFAULT_DESC, true, camRes_.inputImageDescs.velo… in ParseRenderNodeInputs() 1123 ValidateColorDesc(gpuResourceMgr, HISTORY_DEFAULT_DESC, true, camRes_.inputImageDescs.history); in ParseRenderNodeInputs() 1124 …ValidateColorDesc(gpuResourceMgr, BASE_COLOR_DEFAULT_DESC, false, camRes_.inputImageDescs.baseColo… in ParseRenderNodeInputs() 1125 … ValidateColorDesc(gpuResourceMgr, MATERIAL_DEFAULT_DESC, false, camRes_.inputImageDescs.material); in ParseRenderNodeInputs() 1126 ValidateColorDesc(gpuResourceMgr, CUBEMAP_DEFAULT_DESC, false, camRes_.inputImageDescs.cubemap); in ParseRenderNodeInputs()
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