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Searched refs:ValidateBufferUsageFlags (Results 1 – 1 of 1) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Drender_command_list.cpp53 void ValidateBufferUsageFlags(const string_view nodeName, const GpuResourceManager& gpuResourceMgr, in ValidateBufferUsageFlags() function
72 ValidateBufferUsageFlags(nodeName, gpuResourceMgr, ref.resource.handle, in ValidateDescriptorTypeBinding()
75 ValidateBufferUsageFlags(nodeName, gpuResourceMgr, ref.resource.handle, in ValidateDescriptorTypeBinding()
78 ValidateBufferUsageFlags(nodeName, gpuResourceMgr, ref.resource.handle, in ValidateDescriptorTypeBinding()
81 ValidateBufferUsageFlags(nodeName, gpuResourceMgr, ref.resource.handle, in ValidateDescriptorTypeBinding()
84 ValidateBufferUsageFlags(nodeName, gpuResourceMgr, ref.resource.handle, in ValidateDescriptorTypeBinding()
87 ValidateBufferUsageFlags(nodeName, gpuResourceMgr, ref.resource.handle, in ValidateDescriptorTypeBinding()