Searched refs:UpdateSessionState (Results 1 – 12 of 12) sorted by relevance
214 subSession_->UpdateSessionState(SessionState::STATE_ACTIVE);232 subSession_->UpdateSessionState(SessionState::STATE_INACTIVE);251 subSession_->UpdateSessionState(SessionState::STATE_INACTIVE);
102 sceneSession->UpdateSessionState(SessionState::STATE_DISCONNECT);284 sceneSession->UpdateSessionState(SessionState::STATE_CONNECT);395 sceneSession->UpdateSessionState(SessionState::STATE_CONNECT);399 sceneSession->UpdateSessionState(SessionState::STATE_CONNECT);514 sceneSession->UpdateSessionState(SessionState::STATE_CONNECT);519 sceneSession->UpdateSessionState(SessionState::STATE_CONNECT);
632 session_->UpdateSessionState(state);
181 session_->UpdateSessionState(SessionState::STATE_FOREGROUND);230 session_->UpdateSessionState(SessionState::STATE_ACTIVE);
1256 HWTEST_F(WindowSessionTest2, UpdateSessionState, Function | SmallTest | Level2)1260 session_->UpdateSessionState(state);
1300 scensession->UpdateSessionState(SessionState::STATE_CONNECT);1301 scensession->UpdateSessionState(SessionState::STATE_ACTIVE);
77 session->UpdateSessionState(SessionState::STATE_ACTIVE); in Reconnect()80 session->UpdateSessionState(SessionState::STATE_BACKGROUND); in Reconnect()
436 UpdateSessionState(SessionState::STATE_INACTIVE); in Background()444 UpdateSessionState(SessionState::STATE_BACKGROUND); in Background()
516 void Session::UpdateSessionState(SessionState state) in UpdateSessionState() function in OHOS::Rosen::Session1023 UpdateSessionState(SessionState::STATE_CONNECT); in ConnectInner()1125 UpdateSessionState(SessionState::STATE_CONNECT); in Reconnect()1141 UpdateSessionState(SessionState::STATE_FOREGROUND); in Foreground()1209 UpdateSessionState(SessionState::STATE_INACTIVE); in Background()1220 UpdateSessionState(SessionState::STATE_BACKGROUND); in Background()1255 UpdateSessionState(SessionState::STATE_BACKGROUND); in Disconnect()1256 UpdateSessionState(SessionState::STATE_DISCONNECT); in Disconnect()1321 UpdateSessionState(SessionState::STATE_ACTIVE); in SetActive()1326 UpdateSessionState(SessionState::STATE_INACTIVE); in SetActive()
184 UpdateSessionState(SessionState::STATE_FOREGROUND); in ReconnectInner()189 UpdateSessionState(SessionState::STATE_BACKGROUND); in ReconnectInner()552 session->UpdateSessionState(SessionState::STATE_ACTIVE); in UpdateActiveStatus()557 session->UpdateSessionState(SessionState::STATE_INACTIVE); in UpdateActiveStatus()3414 void SceneSession::UpdateSessionState(SessionState state) in UpdateSessionState() function in OHOS::Rosen::SceneSession3416 Session::UpdateSessionState(state); in UpdateSessionState()
541 virtual void UpdateSessionState(SessionState state);
452 void UpdateSessionState(SessionState state) override;