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Searched refs:UI_SELECTOR_PORTRAIT_HEIGHT_RATIO (Results 1 – 2 of 2) sorted by relevance

/ohos5.0/foundation/ability/ability_runtime/services/dialog_ui/ams_system_dialog/entry/src/main/ets/utils/
H A DPositionUtils.ts42 const UI_SELECTOR_PORTRAIT_HEIGHT_RATIO = 0.98;
151 let portraitMax = Math.floor(height * UI_SELECTOR_PORTRAIT_HEIGHT_RATIO);
158 position.offsetY = Math.floor((height * UI_SELECTOR_PORTRAIT_HEIGHT_RATIO - position.height));
175 position.offsetY = Math.floor((height * UI_SELECTOR_PORTRAIT_HEIGHT_RATIO - position.height));
/ohos5.0/foundation/ability/ability_runtime/services/abilitymgr/src/
H A Dsystem_dialog_scheduler.cpp58 const float UI_SELECTOR_PORTRAIT_HEIGHT_RATIO = 0.98; variable
201 int32_t portraitMax = static_cast<int32_t>(height * UI_SELECTOR_PORTRAIT_HEIGHT_RATIO); in GetSelectorDialogPortraitPosition()
209 …position.offsetY = static_cast<int32_t>((height * UI_SELECTOR_PORTRAIT_HEIGHT_RATIO - position.hei… in GetSelectorDialogPortraitPosition()
256 …position.offsetY = static_cast<int32_t>((height * UI_SELECTOR_PORTRAIT_HEIGHT_RATIO - position.hei… in GetSelectorDialogLandscapePosition()