Searched refs:UI_SELECTOR_PORTRAIT_HEIGHT_RATIO (Results 1 – 2 of 2) sorted by relevance
42 const UI_SELECTOR_PORTRAIT_HEIGHT_RATIO = 0.98;151 let portraitMax = Math.floor(height * UI_SELECTOR_PORTRAIT_HEIGHT_RATIO);158 position.offsetY = Math.floor((height * UI_SELECTOR_PORTRAIT_HEIGHT_RATIO - position.height));175 position.offsetY = Math.floor((height * UI_SELECTOR_PORTRAIT_HEIGHT_RATIO - position.height));
58 const float UI_SELECTOR_PORTRAIT_HEIGHT_RATIO = 0.98; variable201 int32_t portraitMax = static_cast<int32_t>(height * UI_SELECTOR_PORTRAIT_HEIGHT_RATIO); in GetSelectorDialogPortraitPosition()209 …position.offsetY = static_cast<int32_t>((height * UI_SELECTOR_PORTRAIT_HEIGHT_RATIO - position.hei… in GetSelectorDialogPortraitPosition()256 …position.offsetY = static_cast<int32_t>((height * UI_SELECTOR_PORTRAIT_HEIGHT_RATIO - position.hei… in GetSelectorDialogLandscapePosition()