Searched refs:UIInputEvent (Results 1 – 3 of 3) sorted by relevance
59 struct UIInputEvent { struct60 virtual ~UIInputEvent() = default;64 struct AxisEvent final : public UIInputEvent { argument
80 struct TouchEvent final : public UIInputEvent {
167 const auto* uiEvent = reinterpret_cast<const OHOS::Ace::UIInputEvent*>(event->inputEvent); in HandleTouchEvent()177 const auto* uiEvent = reinterpret_cast<const OHOS::Ace::UIInputEvent*>(event->inputEvent); in HandleAxisEvent()