Searched refs:TouchTestStrategy (Results 1 – 8 of 8) sorted by relevance
3 …者可以通过onChildTouchTest决定如何让子节点去做触摸测试,影响子组件的触摸测试,最终影响后续的触屏事件分发,具体影响参考[TouchTestStrategy](#touchtests…66 | strategy | [TouchTestStrategy](#touchteststrategy枚举说明) | 是 | 事件派发策略。 |67 …egy为TouchTestStrategy.DEFAULT时,id是可选的;当strategy是TouchTestStrategy.FORWARD_COMPETITION或TouchTestStr…69 ## TouchTestStrategy枚举说明150 return { id: info.id, strategy: TouchTestStrategy.FORWARD_COMPETITION }153 return { strategy: TouchTestStrategy.DEFAULT }224 return { id: info.id, strategy: TouchTestStrategy.FORWARD }227 return { strategy: TouchTestStrategy.DEFAULT }296 return { strategy: TouchTestStrategy.DEFAULT }
3 … impact on touch event dispatch. For details about the impact, see [TouchTestStrategy](#touchtests…66 | strategy | [TouchTestStrategy](#touchteststrategy) | Yes | Event dispatch strategy. …67 …TouchTestStrategy.DEFAULT**, **id** is optional. If **strategy** is set to **TouchTestStrategy.FOR…69 ## TouchTestStrategy section148 return { id: info.id, strategy: TouchTestStrategy.FORWARD_COMPETITION }151 return { strategy: TouchTestStrategy.DEFAULT }221 return { id: info.id, strategy: TouchTestStrategy.FORWARD }224 return { strategy: TouchTestStrategy.DEFAULT }292 return { strategy: TouchTestStrategy.DEFAULT }
1613 var TouchTestStrategy; variable1614 (function (TouchTestStrategy) {1615 TouchTestStrategy['DEFAULT'] = 0;1616 TouchTestStrategy['FORWARD_COMPETITION'] = 1;1617 TouchTestStrategy['FORWARD'] = 2;1618 })(TouchTestStrategy || (TouchTestStrategy = {}));
94 enum class TouchTestStrategy { enum109 TouchTestStrategy strategy;
350 touchResult.strategy = TouchTestStrategy::DEFAULT;355 res.strategy = TouchTestStrategy::DEFAULT; in __anon37c5be3c0302()469 touchResult.strategy = TouchTestStrategy::FORWARD_COMPETITION;504 touchResult.strategy = TouchTestStrategy::DEFAULT;
793 touchRes.strategy = TouchTestStrategy::FORWARD_COMPETITION; in InitColumnTouchTestFunc()794 defaultRes.strategy = TouchTestStrategy::DEFAULT; in InitColumnTouchTestFunc()
2741 if ((touchRes.strategy != TouchTestStrategy::DEFAULT) && touchRes.id.empty()) { in TouchTest()2745 touchRes.strategy = TouchTestStrategy::DEFAULT; in TouchTest()2754 if (touchRes.strategy == TouchTestStrategy::FORWARD || in TouchTest()2755 touchRes.strategy == TouchTestStrategy::FORWARD_COMPETITION) { in TouchTest()2774 if (touchRes.strategy == TouchTestStrategy::FORWARD) { in TouchTest()2788 if (touchRes.strategy == TouchTestStrategy::FORWARD_COMPETITION && touchRes.id == id) { in TouchTest()4809 res.strategy = TouchTestStrategy::DEFAULT; in GetOnChildTouchTestRet()4865 if (touchRes.strategy != TouchTestStrategy::FORWARD_COMPETITION && in GetDispatchFrameNode()4866 touchRes.strategy != TouchTestStrategy::FORWARD) { in GetDispatchFrameNode()
10092 defaultRes.strategy = NG::TouchTestStrategy::DEFAULT; in JsOnChildTouchTest()10106 touchRes.strategy = static_cast<NG::TouchTestStrategy>(strategy->ToNumber<int32_t>()); in JsOnChildTouchTest()