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Searched refs:TextDirection (Results 1 – 25 of 374) sorted by relevance

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/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/common/properties/
H A Dalignment.cpp76 std::string Alignment::GetAlignmentStr(TextDirection direction) const in GetAlignmentStr()
87 result = direction == TextDirection::RTL ? "Alignment.End" : "Alignment.Start"; in GetAlignmentStr()
104 Alignment Alignment::GetAlignment(TextDirection direction, const std::string& str) in GetAlignment()
107 { "Alignment.Top", [](TextDirection direction) { return TOP_CENTER; } }, in GetAlignment()
109 … [](TextDirection direction) { return direction == TextDirection::LTR ? TOP_LEFT : TOP_RIGHT; } }, in GetAlignment()
111 … [](TextDirection direction) { return direction == TextDirection::LTR ? TOP_RIGHT : TOP_LEFT; } }, in GetAlignment()
112 { "Alignment.Center", [](TextDirection direction) { return CENTER; } }, in GetAlignment()
114 …[](TextDirection direction) { return direction == TextDirection::LTR ? CENTER_LEFT : CENTER_RIGHT;… in GetAlignment()
116 …[](TextDirection direction) { return direction == TextDirection::LTR ? CENTER_RIGHT : CENTER_LEFT;… in GetAlignment()
119 …[](TextDirection direction) { return direction == TextDirection::LTR ? BOTTOM_LEFT : BOTTOM_RIGHT;… in GetAlignment()
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/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/layout/
H A Dlayout_property.h127 TextDirection GetLayoutDirection() const in GetLayoutDirection()
129 return layoutDirection_.value_or(TextDirection::AUTO); in GetLayoutDirection()
132 TextDirection GetNonAutoLayoutDirection() const;
171 void UpdateLayoutDirection(TextDirection value);
381 void CheckPositionLocalizedEdges(TextDirection layoutDirection);
382 void CheckMarkAnchorPosition(TextDirection layoutDirection);
383 void CheckOffsetLocalizedEdges(TextDirection layoutDirection);
384 void CheckLocalizedBorderRadiuses(const TextDirection& direction);
389 void CheckLocalizedEdgeColors(const TextDirection& direction);
393 void CheckLocalizedSafeAreaPadding(const TextDirection& direction);
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H A Dlayout_property.cpp90 { TextDirection::LTR, "Direction.Ltr" }, in TextDirectionToString()
91 { TextDirection::RTL, "Direction.Rtl" }, in TextDirectionToString()
93 { TextDirection::AUTO, "Direction.Auto" }, in TextDirectionToString()
105 { "Direction.Ltr", TextDirection::LTR }, in StringToTextDirection()
106 { "Direction.Rtl", TextDirection::RTL }, in StringToTextDirection()
108 { "Direction.Auto", TextDirection::AUTO }, in StringToTextDirection()
115 return TextDirection::LTR; in StringToTextDirection()
954 return direction != TextDirection::AUTO in GetNonAutoLayoutDirection()
956 … : (AceApplicationInfo::GetInstance().IsRightToLeft() ? TextDirection::RTL : TextDirection::LTR); in GetNonAutoLayoutDirection()
1531 if (direction == TextDirection::RTL) { in CheckLocalizedBorderRadiuses()
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/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/font/
H A Dconstants_converter.h40 enum class TextDirection; variable
51 enum class TextDirection; variable
71 enum class TextDirection; variable
92 txt::TextDirection ConvertTxtTextDirection(TextDirection textDirection);
123 OHOS::Rosen::TextDirection ConvertTxtTextDirection(TextDirection textDirection);
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/marquee/
H A Drosen_render_marquee.cpp31 TextDirection RosenRenderMarquee::GetTextDirection(const std::string& text) const in GetTextDirection()
38 return TextDirection::LTR; in GetTextDirection()
41 return TextDirection::RTL; in GetTextDirection()
44 return TextDirection::INHERIT; in GetTextDirection()
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/marquee/
H A Dmarquee_pattern.h88 TextDirection GetTextDirection(const std::string& content, TextDirection direction);
118 void CheckTextDirectionChange(TextDirection direction);
119 TextDirection GetCurrentTextDirection();
131 TextDirection currentTextDirection_ = TextDirection::LTR;
H A Dmarquee_pattern.cpp205 bool isRtl = direction == TextDirection::RTL ? true : false; in PlayMarqueeAnimation()
271 …auto newStart = direction == TextDirection::RTL ? pattern->CalculateEnd() : pattern->CalculateStar… in ActionAnimation()
487 …Alignment align = (textDirection == TextDirection::RTL ? Alignment::CENTER_RIGHT : Alignment::CENT… in CalculateStart()
530 …Alignment align = (textDirection == TextDirection::RTL ? Alignment::CENTER_RIGHT : Alignment::CENT… in CalculateEnd()
641 TextDirection MarqueePattern::GetTextDirection(const std::string& content, TextDirection direction) in GetTextDirection()
643 if (direction == TextDirection::LTR || direction == TextDirection::RTL) { in GetTextDirection()
648 auto textDirection = isRTL ? TextDirection::RTL : TextDirection::LTR; in GetTextDirection()
652 return TextDirection::LTR; in GetTextDirection()
656 return TextDirection::RTL; in GetTextDirection()
662 TextDirection MarqueePattern::GetCurrentTextDirection() in GetCurrentTextDirection()
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/ohos5.0/foundation/arkui/ace_engine/test/mock/core/rosen/
H A Dtesting_typography_properties.h24 enum class TextDirection { enum
73 TextDirection direction_;
76 TextBox(TestingRect rect, TextDirection direction) : direction_(direction), rect_(rect) {} in TextBox()
80 TextDirection direction;
83 …TextRect(TestingRect testRect, TextDirection testDirection) : direction(testDirection), rect(testR… in TextRect()
/ohos5.0/foundation/arkui/ace_engine/test/unittest/core/pattern/canvas/
H A Dcanvas_test_ng.cpp237 pattern->currentSetTextDirection_ = TextDirection::AUTO;
239 EXPECT_EQ(pattern->currentSetTextDirection_, TextDirection::AUTO);
347 offPattern->SetTextDirection(TextDirection::AUTO);
348 …EXPECT_EQ(offPattern->offscreenPaintMethod_->state_.fillState.textDirection_, TextDirection::AUTO);
352 offPattern->SetTextDirection(TextDirection::INHERIT);
353 … EXPECT_EQ(offPattern->offscreenPaintMethod_->state_.fillState.textDirection_, TextDirection::LTR);
357 offPattern->currentSetTextDirection_ = TextDirection::AUTO;
359 … EXPECT_EQ(offPattern->offscreenPaintMethod_->state_.fillState.textDirection_, TextDirection::LTR);
363 offPattern->currentSetTextDirection_ = TextDirection::INHERIT;
365 … EXPECT_EQ(offPattern->offscreenPaintMethod_->state_.fillState.textDirection_, TextDirection::LTR);
/ohos5.0/foundation/graphic/graphic_2d/rosen/modules/2d_engine/rosen_text/adapter/common/
H A Dtypography_style.cpp59 return (textDirection_ == TextDirection::LTR) ? TextAlign::LEFT : TextAlign::RIGHT; in GetTextStyle()
61 return (textDirection_ == TextDirection::RTL) ? TextAlign::LEFT : TextAlign::RIGHT; in GetTextStyle()
64 return (textDirection == TextDirection::LTR) ? TextAlign::LEFT : TextAlign::RIGHT; in GetTextStyle()
66 return (textDirection == TextDirection::RTL) ? TextAlign::LEFT : TextAlign::RIGHT; in GetTextStyle()
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/canvas/
H A Doffscreen_canvas_pattern.cpp219 void OffscreenCanvasPattern::SetTextDirection(TextDirection direction) in SetTextDirection()
222 if (direction == TextDirection::INHERIT) { in SetTextDirection()
223 …tion = AceApplicationInfo::GetInstance().IsRightToLeft() ? TextDirection::RTL : TextDirection::LTR; in SetTextDirection()
423 … AceApplicationInfo::GetInstance().IsRightToLeft() ? TextDirection::RTL : TextDirection::LTR); in Reset()
428 if (currentSetTextDirection_ != TextDirection::INHERIT) { in UpdateTextDefaultDirection()
432 … AceApplicationInfo::GetInstance().IsRightToLeft() ? TextDirection::RTL : TextDirection::LTR); in UpdateTextDefaultDirection()
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/text_overlay/
H A Dtext_overlay_manager.cpp48 if (realTextDirection_ == TextDirection::RTL) { in MakeEmptyOffset()
65 case TextDirection::RTL: { in MakeEmptyOffset()
68 case TextDirection::LTR: in MakeEmptyOffset()
78 case TextDirection::RTL: { in MakeEmptyOffset()
81 case TextDirection::LTR: in MakeEmptyOffset()
203 bool isLtr = textBox.direction == txt::TextDirection::ltr;
252 bool isLtr = textBox.direction == txt::TextDirection::ltr;
476 if (box.direction == txt::TextDirection::ltr) {
478 if (box.direction == Rosen::TextDirection::LTR) {
500 if (box.direction == txt::TextDirection::ltr) {
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H A Drender_text_overlay.h141 TextDirection textDirection_ = TextDirection::LTR;
142 TextDirection realTextDirection_ = TextDirection::LTR;
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/stack/
H A Dstack_layout_algorithm.cpp41 if (layoutDirection == TextDirection::AUTO) { in PerformLayout()
42 …tion = AceApplicationInfo::GetInstance().IsRightToLeft() ? TextDirection::RTL : TextDirection::LTR; in PerformLayout()
54 … align = Alignment::GetAlignment(layoutDirection, rawAlign.GetAlignmentStr(TextDirection::AUTO)); in PerformLayout()
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/render/adapter/
H A Dspan_model_adapter.cpp103 TextDirection textDirection; in CreateParagraphStyle()
105 case Rosen::TextDirection::RTL: in CreateParagraphStyle()
106 textDirection = TextDirection::RTL; in CreateParagraphStyle()
108 case Rosen::TextDirection::LTR: in CreateParagraphStyle()
109 textDirection = TextDirection::LTR; in CreateParagraphStyle()
112 textDirection = TextDirection::LTR; in CreateParagraphStyle()
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/text_field/
H A Drosen_render_text_field.cpp75 if (textDirection_ == TextDirection::RTL) { in GetInnerRect()
84 if (textDirection_ == TextDirection::RTL) { in GetInnerRect()
295 if (textDirection_ == TextDirection::RTL) { in PaintIcon()
308 if (textDirection_ == TextDirection::RTL) { in PaintIcon()
873 if ((textDirection_ == TextDirection::RTL || realTextDirection_ == TextDirection::RTL) &&
876 if ((textDirection_ == TextDirection::RTL || realTextDirection_ == TextDirection::RTL) &&
900 if (textDirection_ == TextDirection::RTL &&
1491 case TextDirection::RTL: {
1494 case TextDirection::LTR:
1504 case TextDirection::RTL: {
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/ohos5.0/foundation/arkui/ace_engine/frameworks/bridge/common/dom/
H A Ddom_refresh.cpp141 refreshChild_->SetTextDirection(IsRightToLeft() ? TextDirection::RTL : TextDirection::LTR); in PrepareSpecializedComponent()
142 columnChild_->SetTextDirection(IsRightToLeft() ? TextDirection::RTL : TextDirection::LTR); in PrepareSpecializedComponent()
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/navigation_bar/
H A Dnavigation_bar_component_v2.h29 …BarBuilder(const RefPtr<NavigationDeclaration>& declaration, ComposeId id, TextDirection direction) in NavigationBarBuilder()
67 TextDirection direction_ = TextDirection::LTR;
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/toggle/
H A Dswitch_paint_method.h45 … bool isRtl = direction_ == TextDirection::AUTO ? AceApplicationInfo::GetInstance().IsRightToLeft() in GetContentModifier()
46 : direction_ == TextDirection::RTL; in GetContentModifier()
194 void SetDirection(TextDirection direction) in SetDirection()
225 TextDirection direction_ = TextDirection::AUTO;
H A Dswitch_modifier.h90 … bool isRtl = direction_ == TextDirection::AUTO ? AceApplicationInfo::GetInstance().IsRightToLeft() in UpdatePointOffsetAnimation()
91 : direction_ == TextDirection::RTL; in UpdatePointOffsetAnimation()
224 void SetDirection(TextDirection direction) in SetDirection()
287 TextDirection direction_ = TextDirection::AUTO;
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/text_field/
H A Dtext_field_layout_algorithm.h81 …static TextDirection GetTextDirection(const std::string& content, TextDirection direction = TextDi…
157 TextDirection direction_ = TextDirection::AUTO;
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/rich_editor/
H A Dparagraph_manager.h39 TextDirection direction_;
42 TextBox(RectF rect, TextDirection direction) : direction_(direction), rect_(rect) {} in TextBox()
60 std::vector<std::pair<std::vector<RectF>, TextDirection>> GetParagraphsRects(
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/linear_layout/
H A Dlinear_layout_utils.cpp195 …const RefPtr<LayoutWrapper>& child, const OffsetF& offset, TextDirection direction, float parentWi… in AdjustChildOnDirection()
199 …float xOffset = (direction == TextDirection::RTL) ? parentWidth - frameSize.Width() - offset.GetX(… in AdjustChildOnDirection()
217 …auto dir = linearLayoutProperty ? linearLayoutProperty->GetLayoutDirection() : TextDirection::AUTO; in Layout()
218 if (dir == TextDirection::AUTO) { in Layout()
219 … dir = AceApplicationInfo::GetInstance().IsRightToLeft() ? TextDirection::RTL : TextDirection::LTR; in Layout()
257 …const std::list<RefPtr<LayoutWrapper>>& children, TextDirection direction, LayoutConditions& layou… in LayoutCondition()
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/pipeline/base/
H A Dcomponent.h76 TextDirection GetTextDirection() const in GetTextDirection()
81 virtual void SetTextDirection(TextDirection direction) in SetTextDirection()
306 TextDirection direction_ = TextDirection::LTR;
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/slider/
H A Drender_slider.cpp543 if ((GetTextDirection() == TextDirection::LTR && in RenderBlockPosition()
544 !isReverse_) || (GetTextDirection() == TextDirection::RTL && isReverse_)) { in RenderBlockPosition()
546 } else if ((GetTextDirection() == TextDirection::RTL && in RenderBlockPosition()
547 !isReverse_) || (GetTextDirection() == TextDirection::LTR && isReverse_)) { in RenderBlockPosition()
590 if ((GetTextDirection() == TextDirection::LTR && in UpdateBlockPosition()
591 !isReverse_) || (GetTextDirection() == TextDirection::RTL && isReverse_)) { in UpdateBlockPosition()
593 } else if ((GetTextDirection() == TextDirection::RTL && in UpdateBlockPosition()
594 !isReverse_) || (GetTextDirection() == TextDirection::LTR && isReverse_)) { in UpdateBlockPosition()
675 if ((GetTextDirection() == TextDirection::LTR && in UpdateTouchRegion()
676 !isReverse_) || (GetTextDirection() == TextDirection::RTL && isReverse_)) { in UpdateTouchRegion()
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