Searched refs:SwiperDynamicSyncSceneType (Results 1 – 8 of 8) sorted by relevance
547 …void SetFrameRateRange(const RefPtr<FrameRateRange>& rateRange, SwiperDynamicSyncSceneType type) o… in SetFrameRateRange()1102 std::unordered_map<SwiperDynamicSyncSceneType, RefPtr<FrameRateRange>> frameRateRange_;
3057 auto iter = frameRateRange_.find(SwiperDynamicSyncSceneType::ANIMATE); in PlayPropertyTranslateAnimation()3417 auto iter = frameRateRange_.find(SwiperDynamicSyncSceneType::ANIMATE); in PlayTranslateAnimation()5801 auto iter = frameRateRange_.find(SwiperDynamicSyncSceneType::GESTURE); in UpdateNodeRate()
623 enum class SwiperDynamicSyncSceneType { enum
593 …void SetFrameRateRange(const RefPtr<FrameRateRange>& rateRange, SwiperDynamicSyncSceneType type) {} in SetFrameRateRange()
7679 import { SwiperDynamicSyncSceneType, SwiperDynamicSyncScene } from '@kit.ArkUI'7712 if (scenes.type == SwiperDynamicSyncSceneType.ANIMATION) {7716 if (scenes.type == SwiperDynamicSyncSceneType.GESTURE) {7745 import { SwiperDynamicSyncSceneType, SwiperDynamicSyncScene } from '@kit.ArkUI'7778 if (scenes.type == SwiperDynamicSyncSceneType.ANIMATION) {7783 if (scenes.type == SwiperDynamicSyncSceneType.GESTURE) {7803 | type | [SwiperDynamicSyncSceneType](#swiperdynamicsyncscenetype12) | 是 | 否 | Swiper的动态帧率…7805 ## SwiperDynamicSyncSceneType<sup>12+</sup>
7646 import { SwiperDynamicSyncSceneType, SwiperDynamicSyncScene } from '@kit.ArkUI'7679 if (scenes.type == SwiperDynamicSyncSceneType.ANIMATION) {7683 if (scenes.type == SwiperDynamicSyncSceneType.GESTURE) {7712 import { SwiperDynamicSyncSceneType, SwiperDynamicSyncScene } from '@kit.ArkUI'7745 if (scenes.type == SwiperDynamicSyncSceneType.ANIMATION) {7750 if (scenes.type == SwiperDynamicSyncSceneType.GESTURE) {7770 | type | [SwiperDynamicSyncSceneType](#swiperdynamicsyncscenetype12) | Yes | No | Dynamic sy…7772 ## SwiperDynamicSyncSceneType<sup>12+</sup>
1987 pattern_->SetFrameRateRange(frameRateRange, SwiperDynamicSyncSceneType::GESTURE);
349 auto type = static_cast<SwiperDynamicSyncSceneType>(value); in SetFrameRateRange()350 if (type != SwiperDynamicSyncSceneType::ANIMATE) { in SetFrameRateRange()351 type = SwiperDynamicSyncSceneType::GESTURE; in SetFrameRateRange()