Searched refs:Sphere (Results 1 – 4 of 4) sorted by relevance
22 class Sphere : public Geometry {24 Sphere(std::string name, float radius, float rings, float sectors, Vec3& position) in Sphere() function26 virtual ~Sphere() {}; in ~Sphere()50 const auto& m = reinterpret_cast<const Sphere&>(obj); in IsEqual()
86 struct Sphere { struct90 Sphere GetBoundingSphere() const; argument162 Sphere boundingSphere_;
438 RenderPreprocessorSystem::Sphere RenderPreprocessorSystem::GetBoundingSphere() const in GetBoundingSphere()
1227 auto& sphere = static_cast<Sphere &>(*entity); in CreateNode()