Home
last modified time | relevance | path

Searched refs:Sphere (Results 1 – 4 of 4) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/3d_widget_adapter/include/data_type/geometry/
H A Dsphere.h22 class Sphere : public Geometry {
24 Sphere(std::string name, float radius, float rings, float sectors, Vec3& position) in Sphere() function
26 virtual ~Sphere() {}; in ~Sphere()
50 const auto& m = reinterpret_cast<const Sphere&>(obj); in IsEqual()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Drender_preprocessor_system.h86 struct Sphere { struct
90 Sphere GetBoundingSphere() const; argument
162 Sphere boundingSphere_;
H A Drender_preprocessor_system.cpp438 RenderPreprocessorSystem::Sphere RenderPreprocessorSystem::GetBoundingSphere() const in GetBoundingSphere()
/ohos5.0/foundation/graphic/graphic_3d/3d_widget_adapter/core/src/lume/
H A Dlume_common.cpp1227 auto& sphere = static_cast<Sphere &>(*entity); in CreateNode()