Home
last modified time | relevance | path

Searched refs:SignalResourceType (Results 1 – 2 of 2) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/util/
H A Dintf_render_frame_util.h48 enum class SignalResourceType : uint32_t { in RENDER_BEGIN_NAMESPACE() enum
118 SignalResourceType signalResourceType {}; in RENDER_BEGIN_NAMESPACE()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/util/
H A Drender_frame_util.cpp217 …sd.signalResourceType = (backendType == DeviceBackendType::VULKAN) ? SignalResourceType::GPU_SEMAP… in ProcessFrameSignalData()
218 … : SignalResourceType::GPU_FENCE; in ProcessFrameSignalData()
370 const SignalResourceType signalResourceType = signalData.signalResourceType; in AddGpuSignal()
371 …if ((backendType == DeviceBackendType::VULKAN) && (signalResourceType != SignalResourceType::GPU_S… in AddGpuSignal()
374 (signalResourceType != SignalResourceType::GPU_FENCE)) { in AddGpuSignal()