Searched refs:SetWindowEffect (Results 1 – 12 of 12) sorted by relevance
213 WindowSystemEffect::SetWindowEffect(primary_); in Clear()230 WindowSystemEffect::SetWindowEffect(secondary_); in Clear()449 WindowSystemEffect::SetWindowEffect(primary_); in SwitchPosition()458 WindowSystemEffect::SetWindowEffect(secondary_); in SwitchPosition()547 WindowSystemEffect::SetWindowEffect(node); in HandleRemoveWindow()
169 WMError WindowSystemEffect::SetWindowEffect(const sptr<WindowNode>& node, bool needCheckAnimation) in SetWindowEffect() function in OHOS::Rosen::WindowSystemEffect
131 WindowSystemEffect::SetWindowEffect(windowNode); in MoveMissionToForeground()
318 WindowSystemEffect::SetWindowEffect(node); in ApplyPresetRectForTileWindows()
194 WindowSystemEffect::SetWindowEffect(node); in DrawStartingWindow()
2311 WindowSystemEffect::SetWindowEffect(needReZOrderNode); in ReZOrderShowWhenLockedWindows()2356 WindowSystemEffect::SetWindowEffect(node); in RaiseShowWhenLockedWindowIfNeeded()2516 WindowSystemEffect::SetWindowEffect(node); in SetWindowMode()
811 …WindowSystemEffect::SetWindowEffect(node, false); // no need to check animationPlaying in finishCa… in ExecuteFinalStateTask()
85 WindowSystemEffect::SetWindowEffect(node); in Reorder()
288 WindowSystemEffect::SetWindowEffect(node); in CreateWindow()
581 WindowSystemEffect::SetWindowEffect(windowNode); in ToggleShownStateForAllAppWindows()
101 ASSERT_EQ(WMError::WM_ERROR_NULLPTR, WindowSystemEffect::SetWindowEffect(windowNode));102 ASSERT_EQ(WMError::WM_OK, WindowSystemEffect::SetWindowEffect(node_));
57 static WMError SetWindowEffect(const sptr<WindowNode>& node, bool needCheckAnimation = true);