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Searched refs:SetUniqueIdentifier (Results 1 – 6 of 6) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/include/scene_plugin/interface/
H A Dintf_entity_collection.h80 virtual void SetUniqueIdentifier(BASE_NS::string_view id, CORE_NS::EntityReference entity) = 0; in SCENE_BEGIN_NAMESPACE()
/ohos5.0/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dentity_collection.h69 void SetUniqueIdentifier(BASE_NS::string_view id, CORE_NS::EntityReference entity) override; in SCENE_BEGIN_NAMESPACE()
H A Dentity_collection.cpp270 void EntityCollection::SetUniqueIdentifier(string_view id, EntityReference entity) in SetUniqueIdentifier() function in EntityCollection
599 targetCollection->SetUniqueIdentifier(postFixed, ref); in AddEntityToSubcollection()
H A Dasset_loader.cpp674 ec_.SetUniqueIdentifier(nc.name, entity); in LoadImageEntityCollection()
H A Decs_serializer.cpp986 ec.SetUniqueIdentifier(compound, ref); in ReadComponents()
H A Dscene_holder.cpp1600 scene_->SetUniqueIdentifier(name, scene_->GetEntity(prevName)); in RenameEntity()