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Searched refs:SetUniformVec4 (Results 1 – 6 of 6) sorted by relevance

/ohos5.0/foundation/graphic/graphic_2d/rosen/test/2d_graphics/unittest/skia_adapter/
H A Dskia_runtime_shader_builder_test.cpp93 skiaRuntimeShaderBuilder.SetUniformVec4("lightPos", 1.0f, 1.0f, 1.0f, 1.0f);
116 skiaRuntimeShaderBuilder.SetUniformVec4("lightPos", 1.0f, 1.0f, 1.0f, 1.0f);
/ohos5.0/foundation/graphic/graphic_2d/rosen/modules/2d_graphics/src/drawing/effect/
H A Druntime_shader_builder.cpp79 void RuntimeShaderBuilder::SetUniformVec4(const std::string& name, float x, float y, float z, float… in SetUniformVec4() function in OHOS::Rosen::Drawing::RuntimeShaderBuilder
81 impl_->SetUniformVec4(name, x, y, z, w); in SetUniformVec4()
/ohos5.0/foundation/graphic/graphic_2d/rosen/modules/2d_graphics/include/effect/
H A Druntime_shader_builder.h44 void SetUniformVec4(const std::string& name, float x, float y, float z, float w);
/ohos5.0/foundation/graphic/graphic_2d/rosen/modules/2d_graphics/src/drawing/engine_adapter/impl_interface/
H A Druntime_shader_builder_impl.h49 virtual void SetUniformVec4(const std::string& name, float x, float y, float z, float w) = 0;
/ohos5.0/foundation/graphic/graphic_2d/rosen/modules/2d_graphics/src/drawing/engine_adapter/skia_adapter/
H A Dskia_runtime_shader_builder.h56 void SetUniformVec4(const std::string& name, float x, float y, float z, float w) override;
H A Dskia_runtime_shader_builder.cpp128 void SkiaRuntimeShaderBuilder::SetUniformVec4(const std::string& name, float x, float y, float z, f… in SetUniformVec4() function in OHOS::Rosen::Drawing::SkiaRuntimeShaderBuilder