Searched refs:SetUniformVec4 (Results 1 – 6 of 6) sorted by relevance
/ohos5.0/foundation/graphic/graphic_2d/rosen/test/2d_graphics/unittest/skia_adapter/ |
H A D | skia_runtime_shader_builder_test.cpp | 93 skiaRuntimeShaderBuilder.SetUniformVec4("lightPos", 1.0f, 1.0f, 1.0f, 1.0f); 116 skiaRuntimeShaderBuilder.SetUniformVec4("lightPos", 1.0f, 1.0f, 1.0f, 1.0f);
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/ohos5.0/foundation/graphic/graphic_2d/rosen/modules/2d_graphics/src/drawing/effect/ |
H A D | runtime_shader_builder.cpp | 79 void RuntimeShaderBuilder::SetUniformVec4(const std::string& name, float x, float y, float z, float… in SetUniformVec4() function in OHOS::Rosen::Drawing::RuntimeShaderBuilder 81 impl_->SetUniformVec4(name, x, y, z, w); in SetUniformVec4()
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/ohos5.0/foundation/graphic/graphic_2d/rosen/modules/2d_graphics/include/effect/ |
H A D | runtime_shader_builder.h | 44 void SetUniformVec4(const std::string& name, float x, float y, float z, float w);
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/ohos5.0/foundation/graphic/graphic_2d/rosen/modules/2d_graphics/src/drawing/engine_adapter/impl_interface/ |
H A D | runtime_shader_builder_impl.h | 49 virtual void SetUniformVec4(const std::string& name, float x, float y, float z, float w) = 0;
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/ohos5.0/foundation/graphic/graphic_2d/rosen/modules/2d_graphics/src/drawing/engine_adapter/skia_adapter/ |
H A D | skia_runtime_shader_builder.h | 56 void SetUniformVec4(const std::string& name, float x, float y, float z, float w) override;
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H A D | skia_runtime_shader_builder.cpp | 128 void SkiaRuntimeShaderBuilder::SetUniformVec4(const std::string& name, float x, float y, float z, f… in SetUniformVec4() function in OHOS::Rosen::Drawing::SkiaRuntimeShaderBuilder
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