Searched refs:SetThreadQos (Results 1 – 18 of 18) sorted by relevance
58 int ret = SetThreadQos(QosLevel::QOS_USER_INITIATED);60 ret = SetThreadQos(QosLevel::QOS_DEFAULT);62 ret = SetThreadQos(QosLevel::QOS_UTILITY);64 ret = SetThreadQos(QosLevel::QOS_BACKGROUND);66 ret = SetThreadQos(QosLevel::QOS_DEADLINE_REQUEST);68 ret = SetThreadQos(QosLevel::QOS_USER_INTERACTIVE);70 ret = SetThreadQos(QosLevel::QOS_KEY_BACKGROUND);72 ret = SetThreadQos(QosLevel::QOS_MAX);74 ret = SetThreadQos(QosLevel(-1));92 int ret = SetThreadQos(QosLevel::QOS_USER_INITIATED);[all …]
32 return SetThreadQos(static_cast<QosLevel>(level)); in OH_QoS_SetThreadQoS()
39 return SetThreadQos(WORKERPRIORITY_QOSLEVEL_MAP.at(priority));
50 int SetThreadQos(enum QosLevel level);
94 auto ret = OHOS::QOS::SetThreadQos(OHOS::QOS::QosLevel::QOS_USER_INTERACTIVE); in ThreadLoop()
62 auto ret = OHOS::QOS::SetThreadQos(OHOS::QOS::QosLevel::QOS_USER_INTERACTIVE); in RSOffscreenRenderThread()
98 int SetThreadQos(enum QosLevel level) in SetThreadQos() function
46 auto ret = OHOS::QOS::SetThreadQos(OHOS::QOS::QosLevel::QOS_USER_INTERACTIVE); in RSBackgroundThread()
116 OHOS::QOS::SetThreadQos(OHOS::QOS::QosLevel::QOS_USER_INTERACTIVE); in MainLoop()
118 OHOS::QOS::SetThreadQos(OHOS::QOS::QosLevel::QOS_USER_INTERACTIVE); in MainLoop()
128 auto ret = OHOS::QOS::SetThreadQos(OHOS::QOS::QosLevel::QOS_USER_INTERACTIVE); in SetThreadQosLevel()
209 QOS::SetThreadQos(QOS::QosLevel::QOS_BACKGROUND); in FuzzConcurrentTaskServiceSetThreadQos()211 QOS::SetThreadQos(QOS::QosLevel::QOS_UTILITY); in FuzzConcurrentTaskServiceSetThreadQos()213 QOS::SetThreadQos(QOS::QosLevel::QOS_DEFAULT); in FuzzConcurrentTaskServiceSetThreadQos()215 QOS::SetThreadQos(QOS::QosLevel::QOS_USER_INITIATED); in FuzzConcurrentTaskServiceSetThreadQos()
67 auto ret = OHOS::QOS::SetThreadQos(OHOS::QOS::QosLevel::QOS_USER_INTERACTIVE); in Start()
110 SetThreadQos(QosLevel::QOS_USER_INTERACTIVE); in SetScheduler()
209 SetThreadQos(QOS::QosLevel::QOS_USER_INTERACTIVE); in Init()
368 auto ret = OHOS::QOS::SetThreadQos(OHOS::QOS::QosLevel::QOS_USER_INTERACTIVE); in RenderLoop()
63 auto ret = OHOS::QOS::SetThreadQos(OHOS::QOS::QosLevel::QOS_USER_INTERACTIVE); in Start()
810 OHOS::QOS::SetThreadQos(OHOS::QOS::QosLevel::QOS_USER_INTERACTIVE); in CreatePixelMapExtended()