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Searched refs:SetSessionState (Results 1 – 25 of 26) sorted by relevance

12

/ohos5.0/foundation/window/window_manager/window_scene/test/unittest/
H A Dmain_session_lifecycle_test.cpp116 mainSession_->SetSessionState(SessionState::STATE_DISCONNECT);
122 mainSession_->SetSessionState(SessionState::STATE_ACTIVE);
128 mainSession_->SetSessionState(SessionState::STATE_FOREGROUND);
148 mainSession_->SetSessionState(SessionState::STATE_CONNECT);
160 mainSession_->SetSessionState(SessionState::STATE_ACTIVE);
164 mainSession_->SetSessionState(SessionState::STATE_FOREGROUND);
H A Dsession_test3.cpp180 session_->SetSessionState(SessionState::STATE_FOREGROUND);
209 session_->SetSessionState(SessionState::STATE_FOREGROUND);
230 session_->SetSessionState(SessionState::STATE_FOREGROUND);
325 session_->SetSessionState(SessionState::STATE_CONNECT);
338 session_->SetSessionState(SessionState::STATE_FOREGROUND);
358 session_->SetSessionState(SessionState::STATE_CONNECT);
366 session_->SetSessionState(SessionState::STATE_ACTIVE);
518 session_->SetSessionState(SessionState::STATE_CONNECT);
544 session_->SetSessionState(SessionState::STATE_CONNECT);
562 session_->SetSessionState(SessionState::STATE_CONNECT);
[all …]
H A Dscene_session_manager_test9.cpp172 sceneSession->SetSessionState(SessionState::STATE_ACTIVE);
325 sceneSession->SetSessionState(SessionState::STATE_FOREGROUND);
347 subSceneSession->SetSessionState(SessionState::STATE_FOREGROUND);
359 subSceneSession1->SetSessionState(SessionState::STATE_ACTIVE);
367 subSceneSession2->SetSessionState(SessionState::STATE_CONNECT);
374 subSceneSession3->SetSessionState(SessionState::STATE_ACTIVE);
414 sceneSession->SetSessionState(SessionState::STATE_FOREGROUND);
438 subSceneSession->SetSessionState(SessionState::STATE_FOREGROUND);
452 subSceneSession1->SetSessionState(SessionState::STATE_ACTIVE);
460 subSceneSession2->SetSessionState(SessionState::STATE_CONNECT);
[all …]
H A Dsub_session_test.cpp135 subSession_->SetSessionState(SessionState::STATE_CONNECT);
196 subSession_->SetSessionState(SessionState::STATE_FOREGROUND);
213 subSession_->SetSessionState(SessionState::STATE_BACKGROUND);
231 subSession_->SetSessionState(SessionState::STATE_BACKGROUND);
250 subSession_->SetSessionState(SessionState::STATE_BACKGROUND);
H A Dmain_session_test.cpp156 dialogSession->SetSessionState(SessionState::STATE_ACTIVE);
237 mainSession_->SetSessionState(SessionState::STATE_FOREGROUND);
240 mainSession_->SetSessionState(SessionState::STATE_ACTIVE);
244 mainSession_->SetSessionState(SessionState::STATE_DISCONNECT);
248 mainSession_->SetSessionState(SessionState::STATE_DISCONNECT);
H A Dsession_lifecycle_test.cpp228 session_->SetSessionState(SessionState::STATE_BACKGROUND);
233 session_->SetSessionState(SessionState::STATE_INACTIVE);
252 session_->SetSessionState(SessionState::STATE_BACKGROUND);
266 session_->SetSessionState(SessionState::STATE_INACTIVE);
297 session_->SetSessionState(SessionState::STATE_ACTIVE);
310 session_->SetSessionState(SessionState::STATE_ACTIVE);
H A Dscene_session_manager_test7.cpp141 sceneSession->SetSessionState(SessionState::STATE_FOREGROUND);
143 sceneSession->SetSessionState(SessionState::STATE_ACTIVE);
145 sceneSession->SetSessionState(SessionState::STATE_INACTIVE);
200 sceneSession->SetSessionState(SessionState::STATE_FOREGROUND);
202 sceneSession->SetSessionState(SessionState::STATE_ACTIVE);
204 sceneSession->SetSessionState(SessionState::STATE_INACTIVE);
737 sceneSession->SetSessionState(SessionState::STATE_INACTIVE);
914 sceneSession->SetSessionState(SessionState::STATE_FOREGROUND);
919 sceneSession1->SetSessionState(SessionState::STATE_ACTIVE);
923 sceneSession2->SetSessionState(SessionState::STATE_INACTIVE);
H A Dscene_session_lifecycle_test.cpp196 session->Session::SetSessionState(SessionState::STATE_CONNECT);
445 session->SetSessionState(SessionState::STATE_BACKGROUND);
448 session->SetSessionState(SessionState::STATE_CONNECT);
449 session->Session::SetSessionState(SessionState::STATE_CONNECT);
452 session->Session::SetSessionState(SessionState::STATE_INACTIVE);
637 sceneSession->SetSessionState(SessionState::STATE_ACTIVE);
847 sceneSession->SetSessionState(SessionState::STATE_CONNECT);
855 sceneSession->SetSessionState(SessionState::STATE_DISCONNECT);
H A Dscene_session_test5.cpp379 session->SetSessionState(SessionState::STATE_ACTIVE);
587 session->Session::SetSessionState(SessionState::STATE_CONNECT);
1048 session->SetSessionState(SessionState::STATE_FOREGROUND);
1054 session->SetSessionState(SessionState::STATE_ACTIVE);
1058 session->SetSessionState(SessionState::STATE_CONNECT);
1062 session->SetSessionState(SessionState::STATE_ACTIVE);
1133 session2->SetSessionState(SessionState::STATE_CONNECT);
1138 session3->SetSessionState(SessionState::STATE_CONNECT);
H A Dscene_session_manager_test6.cpp290 sceneSession1->SetSessionState(SessionState::STATE_FOREGROUND);
293 sceneSession2->SetSessionState(SessionState::STATE_FOREGROUND);
310 sceneSession2->SetSessionState(SessionState::STATE_BACKGROUND);
341 sceneSession1->SetSessionState(SessionState::STATE_FOREGROUND);
343 sceneSession2->SetSessionState(SessionState::STATE_FOREGROUND);
359 sceneSession2->SetSessionState(SessionState::STATE_BACKGROUND);
362 sceneSession1->SetSessionState(SessionState::STATE_BACKGROUND);
832 subSession->SetSessionState(SessionState::STATE_FOREGROUND);
836 subSession->SetSessionState(SessionState::STATE_ACTIVE);
840 subSession->SetSessionState(SessionState::STATE_INACTIVE);
H A Dscene_session_manager_test4.cpp1197 sceneSession02->SetSessionState(SessionState::STATE_DISCONNECT);
1201 sceneSession03->SetSessionState(SessionState::STATE_ACTIVE);
1206 sceneSession04->SetSessionState(SessionState::STATE_FOREGROUND);
1212 sceneSession04->SetSessionState(SessionState::STATE_FOREGROUND);
1272 sceneSession->SetSessionState(SessionState::STATE_ACTIVE);
1279 sceneSession->SetSessionState(SessionState::STATE_FOREGROUND);
1714 sceneSession01->SetSessionState(SessionState::STATE_FOREGROUND);
1718 sceneSession02->SetSessionState(SessionState::STATE_FOREGROUND);
H A Dscene_session_manager_test8.cpp451 sceneSession->SetSessionState(state);
461 sceneSession1->SetSessionState(state1);
471 sceneSession2->SetSessionState(state2);
H A Dscene_session_manager_supplement_test.cpp124 sceneSession->SetSessionState(SessionState::STATE_DISCONNECT);
128 sceneSession->SetSessionState(SessionState::STATE_DISCONNECT);
131 sceneSession->SetSessionState(SessionState::STATE_END);
H A Dscene_session_manager_test2.cpp1870 sceneSession->SetSessionState(SessionState::STATE_FOREGROUND);
1872 sceneSession->SetSessionState(SessionState::STATE_ACTIVE);
1874 sceneSession->SetSessionState(SessionState::STATE_DISCONNECT);
1876 sceneSession->SetSessionState(SessionState::STATE_END);
2090 sceneSession->SetSessionState(SessionState::STATE_FOREGROUND);
H A Dscene_session_test4.cpp392 session->Session::SetSessionState(SessionState::STATE_DISCONNECT);
396 session->SetSessionState(SessionState::STATE_BACKGROUND);
H A Dsession_test2.cpp1219 session_->SetSessionState(state);
1922 HWTEST_F(WindowSessionTest2, SetSessionState, Function | SmallTest | Level2)
1927 session_->SetSessionState(state03);
2385 session_->SetSessionState(SessionState::STATE_CONNECT);
H A Dsystem_session_test.cpp171 sysSession->SetSessionState(SessionState::STATE_FOREGROUND);
H A Dscene_session_dirty_manager_test2.cpp362 sceneSessionSubWindow->SetSessionState(SessionState::STATE_ACTIVE);
H A Dscene_session_manager_test3.cpp776 sceneSession->SetSessionState(SessionState::STATE_ACTIVE);
793 sceneSession->SetSessionState(SessionState::STATE_ACTIVE);
H A Dscene_session_manager_test.cpp591 sceneSession->SetSessionState(SessionState::STATE_ACTIVE);
1377 sceneSession->SetSessionState(SessionState::STATE_FOREGROUND);
H A Dscene_session_test.cpp1165 scensession->SetSessionState(SessionState::STATE_ACTIVE);
/ohos5.0/foundation/window/window_manager/window_scene/session/host/include/
H A Dsession.h201 virtual void SetSessionState(SessionState state);
H A Dscene_session.h451 void SetSessionState(SessionState state) override;
/ohos5.0/foundation/window/window_manager/window_scene/session/host/src/
H A Dsession.cpp506 void Session::SetSessionState(SessionState state) in SetSessionState() function in OHOS::Rosen::Session
1230 SetSessionState(SessionState::STATE_DISCONNECT); in ResetSessionConnectState()
H A Dscene_session.cpp510 session->SetSessionState(SessionState::STATE_DISCONNECT); in DisconnectTask()
3408 void SceneSession::SetSessionState(SessionState state) in SetSessionState() function in OHOS::Rosen::SceneSession
3410 Session::SetSessionState(state); in SetSessionState()

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