Searched refs:SetSerialized (Results 1 – 3 of 3) sorted by relevance
137 virtual void SetSerialized(bool serialize) = 0; in SCENE_BEGIN_NAMESPACE()
122 void SetSerialized(bool serialize) override; in SCENE_BEGIN_NAMESPACE()
347 collection->SetSerialized(serializable); in AddSubCollection()609 void EntityCollection::SetSerialized(bool serialize) in SetSerialized() function in EntityCollection