Searched refs:SetRenderSortLayerOrder (Results 1 – 6 of 6) sorted by relevance
49 void SetRenderSortLayerOrder(uint8_t order) in SCENE_BEGIN_NAMESPACE()52 submesh->SetRenderSortLayerOrder(order); in SCENE_BEGIN_NAMESPACE()195 void SetRenderSortLayerOrder(size_t index, uint8_t value) in SetRenderSortLayerOrder() function198 mesh->SetRenderSortLayerOrder(index, value); in SetRenderSortLayerOrder()
42 virtual void SetRenderSortLayerOrder(uint8_t order) = 0;124 virtual void SetRenderSortLayerOrder(size_t index, uint8_t value) = 0;
72 void SetRenderSortLayerOrder(uint8_t order) override in SetRenderSortLayerOrder() function in __anon6656fe970110::SubMeshImpl76 bridge->SetRenderSortLayerOrder(META_NS::GetValue(Handle()), order); in SetRenderSortLayerOrder()
33 virtual void SetRenderSortLayerOrder(size_t index, uint8_t value) = 0;
368 void SetRenderSortLayerOrder(size_t index, uint8_t value) override in SetRenderSortLayerOrder() function in __anonc1d7ca6d0110::MeshImpl371 submeshHandler_->SetRenderSortLayerOrder(index, value); in SetRenderSortLayerOrder()
167 void SetRenderSortLayerOrder(size_t index, uint8_t value) override in SetRenderSortLayerOrder() function in __anonca9c1dc40110::SubMeshHandler