Searched refs:SetGameScene (Results 1 – 6 of 6) sorted by relevance
/ohos5.0/foundation/graphic/graphic_surface/utils/frame_report/test/unittest/ |
H A D | frame_report_test.cpp | 62 Rosen::FrameReport::GetInstance().SetGameScene(FRT_GAME_PID, FRT_GAME_BACKGROUND); 65 Rosen::FrameReport::GetInstance().SetGameScene(FRT_GAME_PID, FRT_GAME_FOREGROUND); 67 Rosen::FrameReport::GetInstance().SetGameScene(FRT_GAME_PID, FRT_GAME_SCHED); 70 Rosen::FrameReport::GetInstance().SetGameScene(FRT_GAME_PID, FRT_GAME_BACKGROUND); 73 Rosen::FrameReport::GetInstance().SetGameScene(FRT_GAME_PID, FRT_GAME_ERROR_STATE); 87 Rosen::FrameReport::GetInstance().SetGameScene(FRT_GAME_PID, FRT_GAME_BACKGROUND); 91 Rosen::FrameReport::GetInstance().SetGameScene(FRT_GAME_PID, FRT_GAME_SCHED);
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/ohos5.0/foundation/graphic/graphic_surface/utils/frame_report/test/fuzztest/framereport_fuzzer/ |
H A D | framereport_fuzzer.cpp | 58 Rosen::FrameReport::GetInstance().SetGameScene(pid, state); in DoSetGameScene()
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/ohos5.0/foundation/graphic/graphic_surface/utils/frame_report/export/ |
H A D | frame_report.h | 35 void SetGameScene(int32_t pid, int32_t state);
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/ohos5.0/foundation/graphic/graphic_surface/utils/frame_report/src/ |
H A D | frame_report.cpp | 63 void FrameReport::SetGameScene(int32_t pid, int32_t state) in SetGameScene() function in OHOS::Rosen::FrameReport
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/ohos5.0/foundation/graphic/graphic_surface/surface/test/unittest/ |
H A D | buffer_queue_producer_test.cpp | 218 Rosen::FrameReport::GetInstance().SetGameScene(1, 1);
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/ohos5.0/foundation/graphic/graphic_2d/rosen/modules/render_service/core/pipeline/ |
H A D | rs_render_service_connection.cpp | 1928 FrameReport::GetInstance().SetGameScene(info.pid, info.state); in ReportGameStateData()
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