Searched refs:SessionChangeCallback (Results 1 – 11 of 11) sorted by relevance
354 sceneSession1->sessionChangeCallback_ = new (std::nothrow) MainSession::SessionChangeCallback();375 sptr<MainSession::SessionChangeCallback> sessionChangeCallback =376 new (std::nothrow) MainSession::SessionChangeCallback();
86 sceneSession->sessionChangeCallback_ = new SceneSession::SessionChangeCallback();1145 scensession->sessionChangeCallback_ = new SceneSession::SessionChangeCallback();1170 sptr<SceneSession::SessionChangeCallback> callback = new SceneSession::SessionChangeCallback();1471 scensession->sessionChangeCallback_ = new SceneSession::SessionChangeCallback();1504 sceneSession->sessionChangeCallback_ = new SceneSession::SessionChangeCallback();1508 sceneSession->sessionChangeCallback_ = new SceneSession::SessionChangeCallback();1530 sceneSession->sessionChangeCallback_ = new SceneSession::SessionChangeCallback();1588 sceneSession->sessionChangeCallback_ = new SceneSession::SessionChangeCallback();1806 sceneSession->sessionChangeCallback_ = new SceneSession::SessionChangeCallback();
207 …sptr<SceneSession::SessionChangeCallback> sessionChangeCallback = new SceneSession::SessionChangeC…
459 sptr<SceneSession::SessionChangeCallback> scensessionchangeCallBack =460 new (std::nothrow) SceneSession::SessionChangeCallback();488 sptr<SceneSession::SessionChangeCallback> scensessionchangeCallBack =489 new (std::nothrow) SceneSession::SessionChangeCallback();511 sptr<SceneSession::SessionChangeCallback> scensessionchangeCallBack =512 new (std::nothrow) SceneSession::SessionChangeCallback();
283 sptr<SceneSession::SessionChangeCallback> sessionChangeCb =284 new (std::nothrow) SceneSession::SessionChangeCallback();729 sptr<SceneSession::SessionChangeCallback> sessionChangeCallback =730 new (std::nothrow) SceneSession::SessionChangeCallback();
446 sptr<SceneSession::SessionChangeCallback> sessionChangeCallback =447 sptr<SceneSession::SessionChangeCallback>::MakeSptr();
1407 sceneSession->sessionChangeCallback_ = new SceneSession::SessionChangeCallback();1411 sceneSession->sessionChangeCallback_ = new SceneSession::SessionChangeCallback();
134 struct SessionChangeCallback : public RefBase { struct398 …void RegisterSessionChangeCallback(const sptr<SceneSession::SessionChangeCallback>& sessionChangeC…581 sptr<SessionChangeCallback> sessionChangeCallback_ = nullptr;
327 wptr<SceneSession::SessionChangeCallback> sessionchangeCallback_ = nullptr;
405 sptr<SceneSession::SessionChangeCallback> sessionchangeCallback = new (std::nothrow) in JsSceneSession()406 SceneSession::SessionChangeCallback(); in JsSceneSession()
753 void SceneSession::RegisterSessionChangeCallback(const sptr<SceneSession::SessionChangeCallback>& in RegisterSessionChangeCallback()