Searched refs:SceneShadowSmoothness (Results 1 – 3 of 3) sorted by relevance
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/components/ |
H A D | render_configuration_component_manager.cpp | 31 DECLARE_PROPERTY_TYPE(RenderConfigurationComponent::SceneShadowSmoothness); 46 BEGIN_ENUM(SceneShadowSmoothnessMetaData, RenderConfigurationComponent::SceneShadowSmoothness) 47 DECL_ENUM(RenderConfigurationComponent::SceneShadowSmoothness, HARD, "Hard") 48 DECL_ENUM(RenderConfigurationComponent::SceneShadowSmoothness, NORMAL, "Normal") 49 DECL_ENUM(RenderConfigurationComponent::SceneShadowSmoothness, SOFT, "Soft") 50 END_ENUM(SceneShadowSmoothnessMetaData, RenderConfigurationComponent::SceneShadowSmoothness)
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/ecs/components/ |
H A D | render_configuration_component.h | 52 enum class SceneShadowSmoothness : uint8_t { enum 89 …SceneShadowSmoothness, shadowSmoothness, "Shadow Smoothness", 0, VALUE(SceneShadowSmoothness::NORM…
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/ |
H A D | render_system.cpp | 591 …igurationComponent.shadowSmoothness == RenderConfigurationComponent::SceneShadowSmoothness::HARD) { in GetRenderShadowTypes() 594 RenderConfigurationComponent::SceneShadowSmoothness::SOFT) { in GetRenderShadowTypes()
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