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Searched refs:SceneInputManager (Results 1 – 5 of 5) sorted by relevance

/ohos5.0/foundation/window/window_manager/window_scene/test/unittest/
H A Dscene_input_manager_test.cpp64 SceneInputManager::GetInstance().lastFocusId_ = -1; in CheckNeedUpdateTest()
184 SceneInputManager::GetInstance()
188 SceneInputManager::GetInstance()
370 SceneInputManager::GetInstance().lastFocusId_ = 1;
374 SceneInputManager::GetInstance().lastFocusId_ = 0;
401 SceneInputManager::GetInstance().lastFocusId_ = 0;
467 SceneInputManager::GetInstance().lastFocusId_ = 0;
523 SceneInputManager::GetInstance().lastFocusId_ = 0;
576 SceneInputManager::GetInstance().lastFocusId_ = 0;
628 SceneInputManager::GetInstance().lastFocusId_ = 0;
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H A Dscene_session_dirty_manager_test2.cpp45 std::shared_ptr<SceneInputManager> sim_;
51 sim_ = std::make_shared<SceneInputManager>(); in SetUpTestCase()
/ohos5.0/foundation/window/window_manager/window_scene/session_manager/include/
H A Dscene_input_manager.h32 class SceneInputManager : public std::enable_shared_from_this<SceneInputManager> {
33 WM_DECLARE_SINGLE_INSTANCE_BASE(SceneInputManager)
46 SceneInputManager() = default;
47 virtual ~SceneInputManager() = default;
/ohos5.0/foundation/window/window_manager/window_scene/session_manager/src/
H A Dscene_input_manager.cpp173 WM_IMPLEMENT_SINGLE_INSTANCE(SceneInputManager) in WM_IMPLEMENT_SINGLE_INSTANCE() argument
175 void SceneInputManager::Init() in WM_IMPLEMENT_SINGLE_INSTANCE()
186 void SceneInputManager::ConstructDisplayInfos(std::vector<MMI::DisplayInfo>& displayInfos) in ConstructDisplayInfos()
230 void SceneInputManager::FlushFullInfoToMMI(const std::vector<MMI::DisplayInfo>& displayInfos, in FlushFullInfoToMMI()
262 void SceneInputManager::FlushEmptyInfoToMMI() in FlushEmptyInfoToMMI()
330 bool SceneInputManager::CheckNeedUpdate(const std::vector<MMI::DisplayInfo>& displayInfos, in CheckNeedUpdate()
366 void SceneInputManager::UpdateFocusedSessionId(int32_t focusedSessionId) in UpdateFocusedSessionId()
401 void SceneInputManager::PrintWindowInfo(const std::vector<MMI::WindowInfo>& windowInfoList) in PrintWindowInfo()
447 void SceneInputManager::SetUserBackground(bool userBackground) in SetUserBackground()
453 void SceneInputManager::SetCurrentUserId(int32_t userId) in SetCurrentUserId()
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H A Dscene_session_manager.cpp322 SceneInputManager::GetInstance().Init(); in Init()
3537 SceneInputManager::GetInstance().SetCurrentUserId(currentUserId_); in InitUserInfo()
3551 SceneInputManager::GetInstance().SetUserBackground(!isUserActive); in NotifySwitchingUser()
3553 SceneInputManager::GetInstance().SetCurrentUserId(currentUserId_); in NotifySwitchingUser()
3562 SceneInputManager::GetInstance().FlushEmptyInfoToMMI(); in NotifySwitchingUser()
4408 SceneInputManager::GetInstance().NotifyWindowInfoChangeFromSession(sceneSession); in NotifyWindowInfoChangeFromSession()
7661 SceneInputManager::GetInstance().NotifyWindowInfoChange(sceneSession, type); in NotifyWindowInfoChange()
8508 SceneInputManager::GetInstance().NotifyMMIWindowPidChange(scnSession, startMoving); in NotifyMMIWindowPidChange()
8862 SceneInputManager::GetInstance().FlushDisplayInfoToMMI(true); in ProcessDisplayScale()
10018 SceneInputManager::GetInstance().FlushDisplayInfoToMMI(forceFlush); in FlushWindowInfoToMMI()
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